Hello, after mirroring the object you have to apply the scale with CTRL+A and then you have to go into the edit mode, select all faced and press F3 and search for flip normals or recalculate outside, this will fix the flipped normals for the mirroring
Boi
2023-07-14 09:05:32 +0000 UTC
Hi, i follow the tutorial but i stuck at step 7. I mirrored the object but it simulation wrong.
Faceman
2023-07-14 09:02:51 +0000 UTC
Thank you so much for this! Been looking for a proper guide for so long and couldn't get anywhere. You are a hero dude.