SakeTami
monstersouls
monstersouls

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Progress Update - November 2024

For the month of November I've been working on new monsters, side quests, new skills, status effects and additional ways of unlocking skills.

I've also added new status icons to display the active effects for each character in battle as well as other minor UI improvements.

Lyric's song classes have been worked on to bring them closer to the final goal. When a song is activated, a music note icon appears. After using abilities related to that song, Lyric's music charge builds up, allowing him to unleash more powerful Finales.

Ash will now be able to learn powerful new spells like Petrification by defeating special optional bosses. His dark magic spells have also gained additional hidden properties that provide bonuses when certain conditions are met.

I might also implement a system for certain abilities to level up to higher tier versions instead of adding new abilities that obsolete older ones. I'm aiming for the player to be around level 40-45 by the end of the story so there is a lot of empty level ups to fill.

Progress on the brute enemy type

I've cleaned and rigged the base skin and started on animations. I still need to do clean up and rigging on the armor/accessories skin(s.) While I was planning to try to have it released in December, It will probably still take some time to be fully implemented in-game. I put a lot of work into each monster and as you can probably see this one has a lot going on.

 

Anyway I have a lot on my list for an ideal update but I may just release something when this guy is finished. I don't know if it'll be this month or next.

And keep in mind this is all in addition to background work on the story and end of game stuff that is going on.

Thank you for all your support!

Progress Update - November 2024

Comments

Hopefully it will be ready to release in October.

Monster Souls

Hi from the UK. When will this game be available on Steam?

AJ Joseph


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