Build 0.3.5 Chapter Three and Steam Announcement
Added 2024-08-15 16:00:04 +0000 UTCVersion 0.3.0 is now available! This update opens up the third dungeon area of the game, the Storm Cliffs and beyond. New monsters, boss fights and the powerful Dragonform await. This update not only adds a chunk of new content, but also refinement of many game systems, bringing us much closer to a final release. And with that I would like to announce that Monster Souls: Chains of Chimera will be coming to Steam! Check out the page and consider adding it to your wishlist, it really helps the game's visibility on Steam.
https://store.steampowered.com/app/2432930/Monster_Souls_Chains_of_Chimera/
0.3.5 Changelog
Fixed more issues with the dragon fortress and events surrounding being captured and facing the dragon in the Colosseum.
Added an interaction to the mysterious lightning barrier in the Secret Grotto.
Slightly improved clarity during item use context in the character menu. (UI is not final.)
When a status effect cannot be overwritten will display a "Null" text instead of the usual text.
Fixed a bug with the load menu on the start screen that would not return to the start menu when closed.
Updated the input plugin. Some prompts will change glyphs to reflect the current input device, more to come on this.
0.3.3.1 Changelog
Fixed issue that would arise when the party is taken to the dungeon when hero is not in dragonform.
Fixed issue with surrendering to Hoplites after already going through the colosseum battle.
Fixed issue with "Retry" on Dragon game over.
Fixed issue with auto-save not working after transitioning to a new area, resulting in player being set back to a previous area when "retrying" on a game over.
Fixed backwards facing party during some battles.
Currently "Retry" and "Give In" both result in a reload of an auto-save that happens after entering a new zone. The Dragon boss battle is the only exception, with "Give In" leading to a post defeat scene with a slightly different outcome.
0.3.0 Changelog
Story
Expanded the events in the Smuggler's Cavern and Caspian's quest.
New area, the Storm Cliffs has been added. Explore a Mediterranean inspired coastline filled with hidden grottos and ancient ruins on your quest to retrieve the Dragon Soul gem!
New Monsters
Lizardfolk aka Dragonkin

Descendants of the Old Kingdom, these are remnants of a bygone era when dragons ruled the skies. They cling to small settlements inside the caves and ruins of past settlement. They have carry a proud tradition of martial prowess and will not hesitate to test their skill against any human trespassing on their territory.
Glowfly (Minion)
A large flying beetle raised as livestock by the Lizardfolk. They produce light inside their abdomens through an alchemical process used to attract mates and, when threatened, can use their wings to emit a buzzing sound that disorients predators.
*Minion monsters are smaller enemies that will assist other monsters in battle but not participate in surrender scenarios.
Jellyfish

A type of monster that only appears near the sea. They use their tentacles to shock and debilitate adventurers. Although they seemingly have no interest in consuming them instead they have a peculiar behaviour that has befuddled natural philosophers for decades.
Clam
A rare monster that dwells inside a titanic clam shell. They are said to be the spirits of old hermits that live by the sea and are knowledgeable in the ways of arcane magic.
*The clam monster remains unfinished but will be expanded on in a future update.
And more...
New Monsterform
Dragonform can now be unlocked. Use powerful breath attacks to devastate your enemies!
Battle UI/UX Improvements
Health bars
New layout for command menus
Added Command descriptions in battle
New turn order display
New damage numbers
Smoother target selection
Updated the Retry option on Game Over screens to load an auto-save instead of continuing as normal
Battle Improvements
New status effects and abilities
Attack/Defense balancing
Condensed potions to two levels and changed them to recover amounts proportionate to max health
Added party targeted consumables
Refined attack strike visual and sound effects
Enemies fade out when defeated instead of instantly disappearing
Improved behaviour on pet Slimes in battle
UI/UX
Added Area transition titles
Updated Title screen
Updated Shop UI
Updated pause menu
Updated character edit screen
Expanded options menu
Added Key rebinding
Credits screen
Misc Improvements
Added the Dragon Monument to the Patreon monument area
Ability to unlock a teleport menu from save crystals after reaching a certain point in Chapter 3
Visual improvements for some existing areas, including updated textures and lighting.
Expanded selection of equipment and renamed some existing items
Updated selection of items available in shops
Updated some treasure chests to contain new items
Countless hours of cleaning up assets and code
Bug Fixes
Fixed pet slime drops not being able to be picked up
Fixed goblin spit roast scene not being able to be triggered
Fixed some issues with follower behaviour
Download Links:
Windows: Link
Windows32: Link
Linux: Link
Mac: Link
Mac and Linux builds are provided but I cannot offer support for them or promise future compatibility or availability.
Keyboard & Mouse Controls:
Left click or E to Interact
Right click to Attack to break items or surprise enemies
Enter to Confirm
~ to Cancel
A,D or Arrow keys to move left and right
Space to Jump
Left Shift to use monsterform Special Actions
Left Ctrl to Dash
Q to open Character Menu(Inventory, Class, Equipment, Status)/Show command descriptions in battle
V to open Transform Menu
ESC to open Options Menu
Page Up/Page Down to cycle through characters in menus
Controller (Xbox):
A to Interact/Confirm
B to Jump/Cancel
X to Attack to break objects or surprise enemies
Y to open Character Menu/Show command descriptions in battle
Start to open Options Menu
Left Bumper to use monsterform Special Actions
Right Bumper to Dash
Left and Right Bumper to cycle through characters in menus
The game has almost full controller support for Xbox controllers although there are a few bugs left. Other types of controllers have not been tested yet.
Comments
I appreciate the quick response. I realised I wasn’t playing the wrong version right after I sent this… sorry for the bother.
ZxshadowxZ
2025-02-11 03:23:30 +0000 UTCThis happens if he dies at the start of his turn ie from poison or any other damage from status effects. It is fixed in 0.3.19.
Monster Souls
2025-02-11 03:19:52 +0000 UTCI’m sorry if this is the wrong place to report a bug. But after beating Eros, the Fae Prince the game becomes unresponsive (I’m unable to move, or open any menu), and there’s nothing I can do except close the game manually.
ZxshadowxZ
2025-02-11 03:03:22 +0000 UTCThe download links are right there in this post.
Monster Souls
2024-11-20 17:11:12 +0000 UTCIt's on Itch.io.
Nightwing_Fang
2024-11-20 13:01:45 +0000 UTCOh and after reading your latest post I see that you plan on releasing this game on Steam next year, when it comes out I'll buy it that day.
Chibi Sifyro Chan
2024-10-06 11:06:54 +0000 UTCPC download please
Lars Curtis
2024-10-03 06:58:16 +0000 UTCyeah that's not working either :c
Pleiades
2024-08-22 11:32:37 +0000 UTCTry the 32bit version?
Monster Souls
2024-08-22 06:38:28 +0000 UTCIs the windows version not launching for anyone else?
Pleiades
2024-08-22 05:24:58 +0000 UTCI added a link.
Monster Souls
2024-08-22 00:50:10 +0000 UTCI'm having issues having the getting the game to launch as well
Pleiades
2024-08-21 22:33:26 +0000 UTClooks amazing i am so excited! but seems like i cannot run the game, do you have plans on publishing the game in 32 bit?
SatoRin
2024-08-21 14:06:11 +0000 UTCCongrats getting this on Steam! Thank you so much for the update, will be nice to kick back and play this later.
Tellsgamutt
2024-08-19 11:18:40 +0000 UTCYeah I'll try to release it on itch as well.
Monster Souls
2024-08-19 05:53:28 +0000 UTCwill it be on itch. io, too? Steam doesn't let me have it in my country is seems.
ruru-berry
2024-08-19 05:22:24 +0000 UTCafter the load game or new game screen it’ll go to character name and type and after hitting confirm no further? Let me know if anyone troubleshoots this
egar33770
2024-08-19 00:35:14 +0000 UTCGreat Update! Hope Hiro can get Pregnant hahaha
NaoAmr98
2024-08-18 07:12:29 +0000 UTCI would guess that an update to mac has finally broken it for good. There's nothing I can do about it now.
Monster Souls
2024-08-17 23:39:35 +0000 UTCRead the post, bugs will not have a surrender scene and clams are not finished.
Monster Souls
2024-08-17 23:37:01 +0000 UTCI am super impressed by the presentation and overall amount of work and love you’ve put into this game. I will be following you until final release- i’m so excited. Genuinely thank you for the hard work 🤍 I can’t wait to see where this project goes.
Lemon
2024-08-17 17:09:28 +0000 UTClove the new UI - good work :D
Mr Dan
2024-08-17 13:24:46 +0000 UTCI had the same issue! Surrender scenes against some monsters, like the bug and the clam. Are they supposed to have also surrender scenes?
Someone
2024-08-16 23:53:19 +0000 UTCI believe the surrender scene for the dragonkin after you pass the arena-esque one does not play out if you surrender to the dragonkins again. I think it's the game-over scene.
iHiroto
2024-08-16 18:32:38 +0000 UTCWhich surrender scenes?
Monster Souls
2024-08-16 17:52:44 +0000 UTCHey, the surrender scenes does not play out - or is it just me?
viltx
2024-08-16 17:46:25 +0000 UTCHey, have there been any changes as to how to play this on Mac? I've tried a bit of the usual ways and it doesn't seem to work.
UMBRAN18
2024-08-16 15:05:42 +0000 UTCOf course
Bagz
2024-08-16 00:32:36 +0000 UTCHave you unzipped the folder?
Monster Souls
2024-08-16 00:29:32 +0000 UTCAnybody else having issues launching? I am getting a unityplayer.dll cannot be found error
Bagz
2024-08-16 00:20:57 +0000 UTCLETS GOOOOOO
Blue
2024-08-15 19:18:51 +0000 UTCIs the Clam going to be a vore-ish type enemy?
Vinick
2024-08-15 17:18:08 +0000 UTCIt's excellent. The game is excellent. You're excellent. thanks for the free access, otherwise I can't subscribe for a political reason:(
plov
2024-08-15 17:04:52 +0000 UTCWell thank you! I won't wishlist it to my steam, but I will def buy it when it releases and hide it under my private games xD
Mihr Luck
2024-08-15 16:50:21 +0000 UTCIt was intended.
Monster Souls
2024-08-15 16:49:10 +0000 UTCHmm you sent this to non paying patreon as well. Dunno if you meant to do that.
Mihr Luck
2024-08-15 16:46:17 +0000 UTCI'll do as much as I can to support Steam features and input options. There shouldn't be any restrictions.
Monster Souls
2024-08-15 16:22:55 +0000 UTCYAAAYYYYY
patarina
2024-08-15 16:13:30 +0000 UTCWith Steam, will you be supporting Steam Input? Also, are there any restrictions on the version that will be available on Steam? (Camp Buddy couldn't be sold on Steam at all, and Camp Buddy: Scoutmaster Season had to drop some of the flashback parts due to perceived age of characters.)
Lego
2024-08-15 16:11:49 +0000 UTCthe games looks so awesome, i can't wait to play some!
sinta stein
2024-08-15 16:07:35 +0000 UTC