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Shiroho
Shiroho

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Update on Lupa's mods

Today I was going through the new 2.7 story quest to get all Galbrena's possible assets for my next mod. I gotta admit this is the first time I was slapped "that" hard by this game's story and dynamics, I wasn't a big fan until today. We have to rejoice because we finally have our old characters communicating and interacting between each other and not only a Rover centered story anymore. It was 200 times better than any previous plot so please don't hesitate to encourage Kuro Games to continue on this path for the next poll/survey (that should appear within the next weeks).

Although there was once thing that itched my brain, one thing I never fixed for Lupa. When she appears in any story scene, my mod wasn't effective because she has a twin model only used for the story with different hash that I needed to build again. And today I just did that while enjoying the scenario. I've updated the 3 version of Radiant Lupa with a 5th sub-part that should do the trick! Download it again before jumping on that main quest, it will be far less frustrating when Lupa appears! Although too bad still none of our mods can work during 2D cinematic animations since they are not using the game 3d engine.

About Galbrena, I finished to test the possible limitations of her model considering the idea I had for her. And yeay! Happy me, It should be indeed doable but there's a ton of work before get it done! Until next time, have fun and take care my dear humans!

Update on Lupa's mods

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