SakeTami
Crystallium
Crystallium

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December Update

Sorry for being late! The monthly update report is finally here! This report will focus more on the new game mode we have been working on. (which is still a WIP, even though it has been in development for more than half a year...)

In Endless Dungeon, you will travel in the dungeon with random paths in each run. Each time when you encounter an enemy, you will need to pick a card to bless your team and roll a dice to see if your card's power will be activated.

The further you proceed in the dungeon, the harder and more powerful each enemy will become. Make sure to prepare a strong team and a great deck before challenging yourself - it is a Game Over if your team's HP drops to 0 and HP does not reset after each round!

Although most of the UI is still under development, this new game mode will be available for playtesting once it's functional!

Along with this, we are also working on many QOL improvements, such as quick inspection of each character and enemy's attack and health info from Song Select, optimization, and more bug fixes. (Of course, we are licensing more new songs for future updates!) Please stay tuned and wait for the update which will be available later this month!

See you in the next update!

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