Hello everyone! For this week's update we have:
-HP and placeholder attack implemented for enemy and player.
-Hacks for the Debug Mode: Now we can spawn slimes and respawn the player when in debug mode, this is mostly to test bugs and future features.
-WIP Tileset for the Sewers!
As soon as I have the main tiles and collisions placed in the game we might have a playable build for you guys to play around <3