Update 0.945
Added 2023-02-02 06:18:28 +0000 UTC
This post is a hefty update—in more ways than one, or even two! To celebrate with a bit of cross-promotion, my friend Doom (the "featured" character of the corn maze) decided to whip up an art piece for this finale. Go and check him out on FA if you like!
Firstly, the Halloween event is finally complete, so you can now explore the maze in its entirety. New content includes a patron prey you can gobble, another scene where you get to see Doom eat someone, and also the final showdown with the self-proclaimed boss of the maze! See the patch notes below for more information.
Next up will be Delectable’s conversion to the new Quest engine. Hopefully that goes off without a hitch, but if I’m able to manage it with the tools currently available, it’ll still require a lot of testing. Here’s to hoping that goes smoothly.
Anywho, here are the patch notes for this update:
- The corn maze is complete!
- By following Doom through the maze, you can view the following scenes:
- You can run into Doom and Law. There are dialogue variations depending on whether or not you’ve met Law through Pizza Smut, but this ends in oral vore either way.
- You can eat another patron, Tobos the pandragon, for an oral vore scene.
- You can encounter the big boss at the end of the maze. Some of you can probably guess who it is but I won’t spoil it here. A patron, Blitz or Lunaria (depending on prey gender preferences), will be eaten by the boss. You can also be eaten, which will result in an oral vore scene with themes of mass vore, weight gain, and a hammerspace stomach.
- By finishing the maze, you earn another stamp and an additional prize: a skull keychain. It might do something in the future, but for now, it’s just a trophy. You can even put it in your trophy case!
- The weight gain feature has been fully implemented.
- When you digest prey or other food, you’ll gain some weight if this feature is enabled. This value can be doubled in the settings if you’d like to gain weight more quickly, and specific weight gain values will be listed on the walkthrough.
- You can look at the mirror in your room to see how heavy you are.
- This is mostly an aesthetic feature for your personal pleasure. Most scenes won’t change based on your weight, though I’ll be trying to add in some minor line variations to some scenes if you’re particularly heavy.
- There isn’t a way to lose weight yet, but there will be in a future update.
- Updated the credits list to include the missed patrons from the last update.
This update has been pushed to ALL TIERS!
$1+ patrons can access this content here.
$5+ patrons can access this content here.
$10+ patrons can access the source code here.
The walkthrough can be found here.
Cheat codes can be found here.
The Trello board can be found here.
You can report bugs here or in the comments.