Update 0.872
Added 2019-01-27 23:38:29 +0000 UTCOh geez, I’ve somehow managed to make a big update for stuff only related to the player being a predator!
Before I get to the changelist, I’d like to say that since graphic digestion is not one of my big interests, it’s probably not my forte. I’m open to ANY recommendations to improve my writing; if there are any particular details that press your buttons, lemme know so that I can try to integrate them!
At last, here’s the changelist for this update:
- Taxi customers can now spawn as female or non-binary if you enable these options with the Altar of Omnoms. This doesn’t change much, just the pronouns that are used.
- Implied by the above, you can now pick the gender of prey that will appear. Select “Prey Gender” on the Altar of Omnoms to enable or disable female and non-binary prey (male is always enabled since that’s the main gender focus of this game).
- Added alternate graphic digestion text for the taxi scenes and the scene for when you digest Zander.
- Fixed a few smol taxi bugs that I didn’t notice before. In particular, teasing your customer was broken; it had a few options to alternate through but they weren’t showing, and it was also supposed to auto-digest the customer after a number of times. All fixed now!
- Belch preferences have been added to the Altar of the Porcelain Throne. Enabling this will make skulls appear in your stomach after digestion. You can belch them up or swallow them back down, or let them go out the back door if disposal is also enabled. This has been completed for taxi customer skulls and Zander’s skull.
Disposal Updates (These don’t concern you if you never enable disposal.)
- Finished the player-as-predator disposal scenes for taxi customers and Zander. This includes the perma variation for Zander.
- Completed the framework for a system that allows for player disposal. This was a LOT more complicated than I expected it to be, mostly due to the fact that I’ve set the waste objects up to handle the remains of multiple characters (they’ll be able to have unique text depending on what’s inside, too). This means that you can dump multiple prey into one pile instead of having to go one by one.
- Using the new system, you can find taxi customer skulls and Zander’s skull in your waste. This includes both single and multi-prey dumps. However, only single-prey dumps have completed scenes.
- Added a toilet to Your Bathroom, though it won’t appear if disposal is off. This will be a quick and generic flush that does not give you a unique scene per character, but instead has two scene variations depending on how many people you’ve digested since you last went to the bathroom. Though, this could always change in the future.
- New cheat code added that allows you to shit EVERYWHERE! Normally, you can only go outside or when there’s a toilet around.
$5+ patrons can access this content here.
$10+ patrons can access the source code here.
The walkthrough can be found here.
Cheat codes (including the new one) can be found here.
Comments
With graphic digestion, I'm aiming for something a little more gruesome and visceral, so all suggestions are welcome! |3
Gurgle TCG
2019-01-27 23:48:45 +0000 UTCSo far the graphic digestions have been good. I dont mind more detail overall of the digestion process but that might turn others off from using it.
Tremblewick
2019-01-27 23:47:10 +0000 UTC