SakeTami
Party of Two
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Kara-Tur Hordelands - Set 8

Greetings, and welcome back, adventurers!

In this set we have a rolling hill map, where the incessant rolling country of the hordelands is set out as far as the eye can see.

The monotony of the distance is broken only by uncrossable chasms and unreachable heights, and the arid air promises neither rest nor respite.

Vicious rollicking thunderstorms plague the region too, striking where the only hope of shelter is fulsome cliffs:

For those who have reached evidence of tribesmen, all is not necessarily well, as this raiders' gates promise. Ahead, evidence of quarrying and construction. In the meantime, a toll of banditry.

The higher ground provided by these ruined gates promises a nearly unassailable defense:

The map comes in night and fog, and fearsome fiefdoms ahead!

And that's all for this set, stay with us til the next tavern, adventurer!

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Navigation:

Set 7 | Set 8 | Set 9

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Kara-Tur Hordelands - Set 8 Kara-Tur Hordelands - Set 8 Kara-Tur Hordelands - Set 8 Kara-Tur Hordelands - Set 8 Kara-Tur Hordelands - Set 8 Kara-Tur Hordelands - Set 8 Kara-Tur Hordelands - Set 8 Kara-Tur Hordelands - Set 8 Kara-Tur Hordelands - Set 8 Kara-Tur Hordelands - Set 8 Kara-Tur Hordelands - Set 8 Kara-Tur Hordelands - Set 8

Comments

Oh heck yes, these cliffs are absolutely going in the campaign I'm running! Been looking for some Utah Canyon-esque maps to use, and this is the prefect looking entrance to such a labyrinth >3

Christine


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