Hey guys.
As most of you know, I've started working on Acolytes again, which has been an interesting experience. I hadn't opened that project in almost two years, so returning to it and revisiting the kind of work I used to do has been incredibly intriguing.
One of the more fascinating aspects has been re-engaging with the particular style of drawing and writing that I used two years ago. I've spent a lot of time looking through my old files and reflecting on my workflow from back then.
This brings me to the animation I'm posting today. While most of the animations I create will end up in the game, there are times when I'll make something that doesn't quite meet the quality I expect.
When that happens, I remove the animation from the game, even if it's completely finished, as is the case with the animations above.
I hope you enjoy this little glimpse into my process, and as always, I can't wait for you to experience the new updates. The good news is that you won't have to wait nearly as long this time as you did with Harem Inspector.