COMPATIBLE WITH DESCENT INTO AVERNUS








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Ancient StatuesHidden beneath the crumbling sanctuary of the High Hall lies a hushed expanse of shadowy corridors and forgotten tombs. Once hallowed ground, these catacombs served as a final resting place for the holiest of Elturel’s faithful. Now, flickering torchlight reveals scuffed walls and scattered debris—silent testament to the battles waged here. Echoes of distant footfalls seem to chase each other through the darkness, and the stale air carries the faint scent of incense mixed with the acrid tang of fear.
In this grim sanctuary, pockets of survivors cling to hope behind hastily barricaded doors, fending off fiendish intruders that slink through hidden passageways. Ancient statues of Torm and other noble guardians stand watch, their once-pristine surfaces tarnished by ash and soot. Even amid the looming threat, the faithful draw what strength they can from these sacred halls, determined to outlast the infernal presence that hunts them from above.
Ben’s Notes
When adapting these catacombs for play, I drew on Justin Alexander’s tweaks to resolve a few logical snags. The most significant additions are a second secret route for the devils to exploit—helping explain how they infiltrated a supposedly hidden dungeon—and a set of barricaded doors protecting the refugees. This simple change clarifies why survivors remain safely tucked away behind makeshift defenses.
I also incorporated a teleportation circle from Justin’s suggestions to open up new avenues of exploration (and danger). These catacombs now feel more cohesive and alive, with each modification telling its own story of desperation and hope. By blending careful tweaks with the original material, the High Hall catacombs become an immersive refuge for the desperate and a crucible for the brave.
2x HUGE (50x50+) animated Battlemaps
2x Animated Sceneries (1 as looping tracking shot)
1x Animated Intro Sequence
2x 10 Minutes HQ Audio Ambience Tracks as .ogg
6x Custom Charakter Tokens
16x 3D Rendered Player Handout Images
One Click Installation via Moulinette
Full Foundry VTT Integration (Lighting, Walls, Overlay-Tiles, Sound Effects, Teleporters, MLT, ....)






Release 91 (High Hall) has been connected with the new release
Release 89 (Hellturel) has been connected with Release 91 (High Hall) and Release 78 (A Pair of two antlers tavern)
Release 79 (Fall of Elutrel) got 3 new 10 Minutes HQ Audio Ambience Tracks as .ogg
Release 78 (A Pair of two antlers tavern) got 2 new 10 Minutes HQ Audio Ambience Tracks as .ogg
All changes changes can be downloaded now.
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The Catacombs: FREE MAPs
This pack is now available via Moulinette or in your master list
➤ TIER 2 DOWNLOAD: VTT All Inclusive + Foundry Ready DOWNLOAD
➤ TIER 1 DOWNLOAD: Just The Files DOWNLOAD
Disclaimer:
Although I work super hard on my standard of quality, this is no official content! This map pack is unofficial Fan Content permitted under the Fan Content Policy. Not approved/endorsed by Wizards. Portions of the materials used are property of Wizards of the Coast. ©Wizards of the Coast LLC.
Health Warning for Users with Epilepsy
When using animated Beneos Battlemaps, it's important to be aware of potential health risks, especially for individuals who are susceptible to photosensitive epilepsy. Some of our maps contain elements that could potentially trigger seizures for people with photosensitive epilepsy. For instance, lightning effects from storm animations on certain maps simulate strobe-like flashes which could act as a trigger. If you or anyone in your gaming group has a history of epilepsy or seizures, please consult a medical professional before using these animated maps. Additionally, users should take breaks regularly while playing, play in a well-lit room, and avoid playing if they are feeling fatigued or have had little sleep, as this can increase the risk of a seizure.
Age Rating Information
Our content at Beneos Battlemaps and Sceneries has not been rated by any public rating board. However, we strive to create content that refrains from glorifying violence and brutality. While our fantasy adventure maps may contain traces of violence or depict grotesque creatures, these elements are not the focal point of our creations. In the spirit of fostering a safe and inclusive gaming environment, we self-rate our content and suggest it is suitable for users aged 12 and up. We recommend that parents review the maps themselves or adhere to our general age recommendation to determine if the content is appropriate for their children. Our commitment is to provide immersive and engaging fantasy experiences without compromising on the well-being and safety of our users.
ADD man
2025-04-03 14:44:29 +0000 UTCAndrzej Wałek
2025-03-31 12:17:59 +0000 UTC