SakeTami
Truong CG Artist
Truong CG Artist

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Making Proxy Rig Script (Python)

Hi,

Have you ever tried to make a proxy rig to make your rig faster for animation playblast? And end up select very single edgeloop for each joints, detach, then extract mesh, then repeat. Yes, I was in this situation. Each time it costs me up to 1 hour or more to finish.

Hope this script will save you (and me) some time for this task:

https://youtu.be/RbsBF-hg2dY

Loft feature added: 

https://youtu.be/6RZMDtKeKT0

Currently works with Truong rigs and Advanced Skeleton rigs. If you have rig system that is not working with the script, feel free to send me a sample rig. 

01/Dec/2019:

* If you have Error: "Cannot perform boolean operation", try to use the later version of Maya. 

* Or use Reduce Mesh button (included in the script) to reduce the body mesh first.

10/5/2020:v16, fix issue with rigs have duplicated named joints

Support: truongcgartist@gmail.com

Cheers,

Truong

Ps: support Truong make more rigs and tools: https://www.patreon.com/truongcgartist

Proxy_making_script_v6_usingBoolean_addedLoft.py
Proxy_making_script_v9.py
Proxy_making_script_v12.py
Proxy_making_script_v13.py
Proxy_making_script_v14.py
Proxy_making_script_v16.py
Proxy_making_script_v17.py
Proxy_making_script_v18.py


Making Proxy Rig Script (Python)

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