SakeTami
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Neon Black Version 2.3

Hey folks,

Ever take a second look at something you made and realize that you absolutely hate it? Yeah, that's what I did when I was looking over the last build of Neon Black, version 2.2. I didn't like the changes I had made to the crew and character playbooks, so I rolled back some of the changes I made and implemented some others. The latest version is now 2.3 and includes the changes I've been working on this last week.

This is how I've been spending most of my writing time. I'v set up a playtest starting in January with some friends of mine, and I'll be posting updates from those playtest sessions when something noteworthy happens. I'll also be doing a playtest campaign with folks from the Blades in the Dark community, since I've found some great players in the past and had some great discussions with folks there. These campaigns will run for a few months so I can get a feel for the different playbooks, see what abilities and upgrades feel over and under powered, and to test how advancements work.

Now that this is done I can can back to work on The Novel, and soon start sending out the next Forgotten Folios story.

Neon Black Version 2.3

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