SakeTami
Anthro.anim
Anthro.anim

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Game Mechanic: that's one way to crush enemies

The most basic attack of a platformer is your typical goomba stomp. Might as well go big with it. Check attachment for the video (I really REALLY don't like how I can't post actual videos... for now)

W.I.P.: The state machine side of the attack is configured, next are the rest of animations (2 for the two float stages, 1 when getting hit, 1 for standing up), and the hitbox setup to actually make it an attack.

After this is done, the next part is set up enemies for the stages. Three enemies are required to finally get to the part where I make a full level (FINALLY!).

Comments

lovely shape now only wait for full body inflation. It would be nice to have it as attack, cannon ball when deflating and for transport liquid or gas to power station :D

Galagon


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