SakeTami
DragnaCarta
DragnaCarta

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DMG Reloaded: Design

I've released the newest chapter of the DMG: Reloaded, my in-progress prototype textbook on DMing and game/narrative design. This chapter, fittingly titled Design, discusses two important parts of D&D game design ("points" and "puzzles"), and (per popular demand) synthesizes my recommended adventure design process.

You can find it, as well as the other released chapters, at the Bronze Masterpost here. Your feedback is, as always, greatly appreciated. Hope you enjoy!

Cheers,
Dragna

PS: I plan to hold a poll in the Patreon Discord to determine what chapter I work on next. Make sure to head over there if you'd like to vote!


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