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Patreon Exclusive - Procedural Shading with COPS and Karma

In this patreon exclusive, we'll create procedural textures with cops, light and render the scene, step by step., in about 1 hour and 15min. Enjoy and thank you for your support!
Scene files available.

Watch PART 1

Watch PART 2



Comments

fantastic tut, thank you

Marian Rybnikar

Hi Cristina, thanks! Yes, you can use the same cop network since you can have multiple outputs. Cheers

JoΓ£o Chaves

Hi cgside !thanks for the tutorial, there is tons of information ! Do you know if we can have a single COP network for the whole object /mesh ?

Cristina

amazing!!! Thanks!!!!

Nelsinho Maior


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