SakeTami
HTopia
HTopia

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Build 09.18.20 release notes

Hi everyone!

This new release comes again with awesome new voiced lines for Arane's story, new CGs and a LOT of changes in the player and characters stats!

Check all the updates here:


Arane Story updates

+Added voiced lines for Arane's Event 2.

+Added voiced lines for Arane's Date 3.

+Added colored BG for Cooking Classroom.

+Added the initial CGs for Arane's ending.


Item Changes

+Updated every gift item with a proper gift category descriptor.

+Added a new icon image to display for any clothing item for now.

+Added new weapon item "Combat Gloves".

+Added new image for Combat Gloves item.

+Added the Combat Gloves to the grocery store.


Stat changes

+Added Charm, Strenght, Intelligence and Dexterity stats to the player.

+Added Attack% and Defense% to the player's stats.

+Adjusted the player's initial combat stats.

+Player's stats are now grouped in Basic, Lifestyle, Combat and Specialty categories.

+Added a "Jog" action in certain location to increase Dexterity.

+Added a "Workout" action in certain location to increase Strength.

+Added a "Relax in Spa" action in certain location to increase Charm.

+Added a "Study" action in certain location to increase Intelligence.

+Added Attack% and Defense stats to weapons and armor for Mercenaries.

+Sleeping now recovers the party's characters' Energy as well.

+Health recovery now depends on Energy recovered while sleeping.

+HP recovery is now affected by Health stat.

+Fainting by energy consumption now applies a penalty of -5 Health points.

+Energy consumption is now affected by Toxicity and Health stats.


Randomly Generated Characters updates

+Casual Questions answered correctly now give a bit more Friendship on initial Friendship Levels.

+Reaching the "Soulmate" friendship level now requires to have a sexual encounter in a date at least once.

+Not attending to a date now reduces the character's friendship instead of happiness.

+A new icon will be displayed next to the character names that have a Lifestyle Stat requirement to interact with them.

+Now some of the randomly generated characters may have certain Lifestyle Stat requirement in order to go to a given dating event.

+Now some of the randomly generated characters may have certain Lifestyle Stat requirement in order to interact with them.

+Adjusted initial stats for randomly generated characters with initial combat stats.

+Combat Gloves are now the default weapon for Martial Artist Mercenaries.


UI updates

+Item descriptions now display any effect or stats.

+Friendship Level name is now displayed  in the character tooltip.

+Added a new UI to allow viewing all the player's stats split into categories.

+Added a new button to the HUD to open the Player's stats screen which can also be opened with the (E) key.

+The Combat Stats tab displays the values highlighted when they're increased or decreased by external factors such as equipment.

+Added a new UI for Party Management allowing to view your party members' stats, upgrade their stats and change their equipment.

+Now you can equip/unequip weapons and armor for the characters of your combat party.

+Added a new button to the HUD to open the player's Party screen.

+Added descriptions to every stat explaining the basics of what they are for.


Combat updates

+Now when the player or characters Combat Level goes up, it will add 1 Ability Point to them.

+You can now spend the Ability Points to increase some of your Combat Stats.

+Fainting in combat now applies a penalty of -5 Health points.

+Combat attacks can now miss based on Attack% and Defense% given by the equipped armor.

+Combat damage now is calculated taking into account any Attack or Defense stats from equipment.

+Adjusted enemies attack and hit/dodge chances.


Other changes

+Updated the Credits.

+More bug fixes

Build 09.18.20 release notes

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