Hey everyone,
The day has finally arrived! After a ton of work, late nights, and your incredible patience, I am so excited to announce that the exclusive early access version of "A Weekend With Aunt Carol" v0.4 is now available for you!
This was a massive undertaking, and I can't wait for you to see what's new. You can access the game in two ways:
Link: https://aunt-carol-game.pages.dev/
A quick, very important request about this link: This is a "public" link that I'm sharing only with you, my Patrons. Because I haven't had time to set up a proper authentication system yet (planning that for next week!), anyone with the link can access it.
You're welcome to share it with a trusted friend if you'd like, but please, please do not post this link on public forums or other highly visible places. The simple server I'm using for this early test won't handle a lot of traffic, and it will make the experience slow and buggy for everyone.
For those who prefer to play offline, here is the download link. The game got a little heavy!
Link: https://pixeldrain.com/u/BWKi1776
(No password required)
This update is huge and opens up the world. Here’s a breakdown of the new story content:
Aunt Carol: 12 Missions - 9 Scenes
Introduction of 4 New Neighbors!
Brandi: 7 Missions - 4 Scenes
Valerie: 4 Missions - 7 Scenes
Kenzie (Valerie's Daughter): 2 Missions - 4 Scenes
Jenna: 4 Missions - 7 Scenes
Random Encounter: A new character at the Gym with 1 Mission and 1 Scene.
There are also smaller scenes and interactions scattered throughout the Park, Gym, Bars, and other locations. Please, explore everything! It'll be fun.
Bugs: This is an early release! While I believe it's very playable, you may encounter some bugs.
Sidebar Tracking: The sidebar currently only tracks Missions and Scenes for Aunt Carol, Angela, and Skylar. The new characters' progress is not shown there yet (I plan to create a dedicated tab or walkthrough for them later).
OLD SAVES WILL NOT WORK! I am so sorry about this, but with the massive changes to the game's structure, old saves are incompatible. Thankfully, the first three days are pretty quick to get through!
I know this update took a long time. It was a ton of work to open up the game world, but now that the foundation is laid, future updates will be much faster. During this long development period, I've had so many amazing supporters. Some of you have since left, but I think it's only fair that you get to see the results of the support you gave. I will be sending a message to those past Patrons with access to this release as well.
My plan is to let you guys test this version, gather all your valuable feedback, and then prepare for the public release.
Just a heads-up: I will be keeping a close eye on the comments today, but I am heading out for a 3-day trip this weekend and will be completely offline. I won't be working on the game during this time. If you find any game-breaking bugs, I promise I will get to them first thing next week when I'm back.
I've poured a lot of care into this version, and I truly hope you enjoy it. I've also attached a walkthrough to help you navigate all the new content.
Thank you for everything