Hey yall!
We've got a new release of TiS v7 today, featuring more UI changes! Here's what's new:
An opportunity I got while working on dLib's UI system was to redesign the base Mod the Spire "Mods" screen. That screen always felt a bit underdesigned, as the Mod Details were really hard to read. I've injected my own UI and added API endpoints for people to create Mod Panels easily through my UI framework if they choose to do so, while keeping the previous functionality available for any mod that already exists.
And all that, while making it look snazzy.

The save cleaner screen has been completely revamped as well. The UI has been simplified, while retaining all previous functionality and allowing for easy expansion if needed. Additionally, players can now erase saves individually, which is something not previously available through the Save Cleaner screen.
The button to access it has also been moved as well! It is no longer located in the top right corner of the Multiplayer panel screen, but rather is now found under the mod settings of Together in Spire's Mod page.

The code redeem screen has also been redesigned! Along UI simplification, it uses the new TextBox which allows users to easily paste a code with CTRL+V.
Like the Save Cleaner screen, the button to access it has been moved. It can now either be found under Together in Spire's Mod page config, just like the Save Cleaner, or can be accessed through the Settings menu. This allows you to claim codes at any point during the playthrough!

The Preset Selector screen has been a WIP from the release, and thanks to some amazing feedback from Lucky, it has been slightly updated to better reflect the design of the new UI. I've removed the placeholder for the image preview and centered the picker and the description text. The options were also made slightly larger, being more familiar to the v6 design.
That's everything for today! Please feel free to let me know in the Discord chats what you think of the new UI.
Thank you for your support <3