Hey everyone!
It's time for another release of TiS v7!
This time around we have a new game lobby screen! Let's have a look:

The new game lobby screen is a change that follows the other changes made so far, making the screen smaller and more segmented in panels, following more base game designs. Additionally, brand new UI textures are used to give them a feeling of being more polished.
The character preview area has been change to include an in-game background for a better preview of the character as it'll look like in-game.

With the new update, you can now change your nameplate directly in-game, instead of having to do it at the main menu.

Arrows are no more! You can now change your character visually from the list of characters, rather than having to navigate through all of them with arrows. This allows for much easier and faster selection of characters, especially in large character mod setups.

Just like with Character Selection, the new skin selection menu is much easier to navigate and to select a skin that you want. Additionally, the list now allows you to preview skins that you don't have unlocked yet, which is especially useful if you're doing achievements to unlock them!
Selecting a color has never been easier! The (extremely) archaic color picker from v6 is gone, and a clean color wheel with lightness and alpha bars is here. Additionally, you can now input a hex code to choose your color!
Ever selected a character but was unsure what they do? Or maybe you chose a modded character that has pre-game configurations that you were unable to access? Not anymore - as there's now a new "info" button in the top left that will take you straight to your character splash screen.
As mentioned earlier, this update contains less content than previously planned in the January update. This is mainly due to the amount of changes this update actually introduces. While only a small amount of them are visible to players, there is a VERY large amount of changes introduced under the hood to some of the very core elements of Together in Spire. A lot of the code was simply obsolete and needed updating, and that resulted in an unplanned ~2 week loss of time.
The next update will contain additional UI improvements, as much as can be done 'till that point. Some content might be moved to February, but to make up for the miss there will be a brand new Patreon Exclusive skin available with the February update, that will remain available to obtain until the v7 public launch. I'll share more details on that later, so I hope you're excited!
As always, thank you for your support. I really appreciate it and I can't wait to bring you more updates!