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mrculexus
mrculexus

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Totenzaster page 25

Does this make sense? I kinda feel like swinging a hammer to fight trolls and swinging a hammer to defeat a wall are two different skills.

I'm trying to set up mechanics for many play styles.

This is one of those skills you can make as little or as much use of as you like. There's a lot of those is the muscle section.

Don't worry, I'm gonna put in advanced combat rules later.

This game has suplexes if you want it to.

Totenzaster page 25

Comments

Oh, smashing a wall and smashing a moving opponent's face in are DRAMATICALLY different skills, you're absolutely right! I often wished games just had a skill for battering in doors and kicking off locks in the past. Using it to brute force snap a sword against a wall or the like is a definite plus! Also..... much fear of our monk-wizard-whatever she says she is!

Trevor Bond

YYYYEEESSSsss

Mister Coolexus

Ho-lee shit. Between the time, change of artstyle and change of haircut I wasn't expecting ANYONE to get that.

Mister Coolexus

It's a really good look.

Mister Coolexus

A muscle wizard in that kind of dress... Whew is it getting hot in here or is it just me?

Goobinator

Hey, it's the cool monk!

MisterBadGuy

I honestly really like this mechanic, it always felt weird to me rolling to attack locked doors and shit like that. Also I'm hyped to see new pages, really looking forward to bullying some mates into playing this when the time comes

HerrKatze

It makes sense, also the art is so good, their expressions are priceless

Nuzak


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