Feed the Dragon v0.8.4.5 - Bug fixing and Game polish
Added 2025-06-03 00:12:43 +0000 UTCSame link as previous update since it's a smaller one : https://bubblebloat.itch.io/feed-the-dragon-v0845/patreon-access
⚠️ If you get a page that says "nothing to download", just click "back to game page" to get the link. If you still have problems accessing the game you can directly contact me on Patreon or discord.
🪳 If you encounter bugs, feel free to report them to me on Patreon or Discord ! It helps fixing and improving the game.
Huge thanks to @Frogmaster11200 for his help on rewriting Petallis dialogues and making sprites !!! 🩷
This update is mostly a huge bug fixing patch, but also introduces some nice game polish for two things : the second minigame (added in previous update) and Petallis dialogue sequence after giving her items.
I'll take the opportunity of this post to remind you all about the discord server where I post smaller but more frequent progress reports on game dev. If you are interested you can link your Patreon and discord accounts to access said channel !
Server link : https://discord.gg/tBA4D8ZKhE
Detailed Patchnote FtD v0.8.4.5
Second minigame polish :
Improved belly squishing animation
Improved burping animation (added throat bulge and head frame)
General content :
Rewrote dialogues of Petallis sequence and added some SFX (it's much better now).
Added a DialogueBox sliding animation when triggering dialogues
Added black fading transition when triggering dialogues that have fullscreen sprites (like the one before the second minigame).
Pressing [H] to hide the dialogue box now hides the choice box too.
Added a new, larger Malika bloated sprite after the second minigame for coherence.
Added new dialogue lines before the second minigame.
Fixed Malika torso sprite shading during 2nd minigame
Code improvement :
Updated the AutoTyping extension and made the necessary changes to make it compatible with the game.
During text typing animation, line breaks will now update correctly.
Improved system to play random ambient sound
Bug fixing :
fixed a bug where thief and malika dynamic dialogues during the level could stack and play repeatedly when triggered at the same time.
Fixed a bug where dialogues would break if triggered again right after leaving with a choice box.
Fixed a bug where the choice box could show up before the dialogue typing has ended.
Fixed a bug where Petallis dialogues would break if going to the level after completing the mission, and then going back to the overworld.
Fixed a bug where loading the overworld would break if not taking all the items for Petallis
Fixed a bug where the sloshing SFX wouldn't play on all the matching frames of the boss walking animation.
Fixed a bug where burp SFX or belly SFX wouldn't play during minigame
Fixed a bug where you could get stuck in the minigame if spamming the jump button.
Finally, I wanted to say a big THANK YOU to all of you who support me !!! 🩷🫧🩷🫧
The last update with the new minigame got rather popular, so I'm glad you guys enjoy the new content when I'm able to bring it ! :3
Next thing to expect should be a devlog for the growth clicker game project, what happened to it and what are the plans.