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DillDoe
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Celty Sturluson

UPDATED TO ADDON PACKAGE!  


Happy New Years everyone, here's Celty Sturluson from Durarara!!


INCLUDED 


INSTALLATION

Download into your VaM\AddonPackages directory.


OPTIONAL: You'll need my Handmaid's Tale outfit for the gloves.  I've just included an alpha texture to make them shorter. (or you can use any glove you wish)


The bike & helmet uses my animator script for it's function.  I've updated it just so it doesn't gives error and works after loading in current version of VaM.  You can check out the demo for the functions in the triggers.  The helmet is wearable, the visor is clear on the inside so you can look out.

The cellphone has a plugin to mimic what a real cellphone can do.  The screen will rotate from portrait to landscape when you rotate the phone.  Or you can set it to landscape manually in the plugin.

There's a text input function, whatever you type in the label section of the plugin, it will show up on the cellphone when you press enter.  I've set the '^' character to be the carriage return, since you can't use the enter key.  You can change the text color and also the clock color too.

There's also a camera option to finish off the cellphone.

The jumpsuit requires an animation pattern to unzip/zip.  I've included a saved preset, so you can just add an animation pattern to the scene, load it and press play.


KNOWN ISSUES

I still have to tweak the zipper animation, it works, but there are still some glitches.  I've made it undressable when it's fully unzipped (which is realistically normal), but if you tug at it and try to zip it back up, it won't look right cause in order to really disable undress, you have to reset the sim.  Which I haven't found a good way to do cause when you unzip, it'll reset the sim at towards the end, making the outfit jump a bit (which you can see at the end of zipping up cause I do a reset)

I'm have an idea on how to do a manual version, but not sure how consistent it'll be.  I'm thinking of using a collision trigger to drive the animation, similar to the color scale in my Pool cannon scene.  Where you can scrub an animation pattern by touching collision triggers.  As you know, anything with collision in VaM is iffy.

The breast implant morph will cause clipping when combined with other breast size morphs.

You have to load the animation preset twice if you're starting a new scene.  The same bug in VaM, where it won't recognize in the triggers if it's been renamed.  Loading it again will fix it.  So if you can't zip the jumpsuit back up, it means you have to reload the preset again. 


01/15/20 - Update

Slight updated to outfit and added manual unzipping.  

Instructions and the update files HERE  (or redownload all the files again below)


CREDITS

The base for the motorcycle was from Cadnav 

I think the generic motorcycle helmet was from there too, can't remember cause I had it for awhile.

Outfits, cellphone, Scythe & everything else I made from scratch.




This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License 


Celty Sturluson Celty Sturluson Celty Sturluson Celty Sturluson Celty Sturluson

Comments

I don't know much about art, but I like what I see, I thank you.

BluntedWarriorVR


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