Wild Life - Build Statement for 2026
Added 2026-02-18 15:33:58 +0000 UTCComments
I have loved following this game the last few years and cant wait for the release and immerse myself in the game.
derrick211000
2026-03-03 19:11:07 +0000 UTCDo we know when exactly in March the new update will be released?
ProGamer2020
2026-02-25 20:56:05 +0000 UTCHello, where can I watch gameplay? I don't have the game and would like to preview it.
ruslan jekov
2026-02-21 14:39:25 +0000 UTCWow, that passion and determination are quite impressive. Great news, I'll be playing this game this year!
Alex
2026-02-20 20:51:11 +0000 UTCThank you for building such a unique game and experience! Godspeed wild life team, godspeed.
D Jelly
2026-02-20 04:33:22 +0000 UTCWhat a journey it's been. Ive been a supporter for I don't know how many years. Im always lurking in the discord under a different name and love seeing creative artists and programmers working together or with the devs to make steps in this field I have not seen elsewhere. Wildlife has always stood out to me and im sure many others, for its incredible devotion to the Adult Sandbox. There is an infinite amount of adult projects out there that exist to grab your attention, but very few of them put the tools in the hands of the players. Even fewer of those exist outside their specific niche. This game almost has enough built in features to its sandbox, its almost advertisable as software imo. That is to say, its pretty incredible how much you can do. On top of being an actual game with intricate mechanics, a solid world building premise and high production assets and animation, there is a powerful tool here that could create an evergreen environment for custom content. Im sure some of the development team must be aware of certain other titles out there that have stayed a bit relevant over the years. Or you may have noticed titles that non-adult games that allow for heavy player creations and modding (The Sims, Bethesda games, popular indie games with built in workshop, ect) These projects often have an adult community form around these aspects and continue to keep those projects relevant for a long time though community creations, which is usually only possible due to how easy it is to make things within the game or how easy it is to import things externally. I believe Wildlife has insane potential to reach a large audience, especially with its inclusion of both human and anthropomorphic characters, being done in a high production style that takes itself somewhat seriously. If people can catch wind of the fact that they can essentially create things like custom animations and create their own things all within a fully-fledged out Adult Rpg, I mean, there's really nothing else like it. Godspeed forever my friends and I will follow this project until I die of heart disease xD. Here is an example of something I use WL for often btw, outside of its intended purpose. This might sound crazy, but I use WL fairly often for blocking out scenes in 3d, I am an illustrator and I find the program a bit less cumbersome to use then blender or DAZ. The anthropomorphic skeletons are closer to my own designs, and their tweakable bones make it easier to adjust them to what I'm imagining.
Bear
2026-02-20 00:28:40 +0000 UTCI just want you to know we’ve got your back. Your work is appreciated, and we’re here supporting you all the way.
frywolff
2026-02-19 05:12:30 +0000 UTChonestly, best dev post I've seen properly setting expectations. I'll contribute to the march hype
mellow
2026-02-18 23:51:16 +0000 UTCHello, where can I watch gameplay? I don't have the game and would like to preview it.
ruslan jekov
2026-02-18 20:42:31 +0000 UTCAwesome guys! Take your time. WildLife is a fantastic game!
John Shively
2026-02-18 20:20:31 +0000 UTCI started in 2020. I took off the last 2 months and built a super computer/well over a hundred fps now. Now I'm back and the game looks so different. Its actually stunning.
WarMallet
2026-02-18 19:07:54 +0000 UTCSounds very good. What a hell of a journey. First discovering very early builds on PH, getting into it, knowning how people said this would never be completed, and seeing how far this has come. And knowning this is still in a way, just the beginning.
Colord44
2026-02-18 19:06:03 +0000 UTCI started in 2020.
WarMallet
2026-02-18 19:05:43 +0000 UTC