Build Release 05.12.2025 Announcement and Changelog
Added 2025-12-05 11:46:23 +0000 UTCWelcome to the December test build!
Where do we begin.. The landscape is making good progress with the visual upgrade and we are in the midst of integrating the changes, we expect them to be fully integrated in the $10 build, but you can see an in-between step in this test build already :) More landscape details, better river meshes, updated Sky Village buildings, and more. Many quests have been improved based on your feedback so we are looking forward to hearing how you find them now. We also added 4 new characters for you to play around with in the sandbox. Two imposing kerpali and two froggy Lizardmen. A tattoo system has been implemented for story mode and sandbox, as well, and in sandbox it even allows you to add your own custom-made tattoos.
Combat Update – New Exhaust System
Thanks to all the amazing feedback from you, we’ve taken a big step forward with our combat system for this December’s release. We’ve introduced Exhaust as a new shared resource: normal attacks, special attacks, dodges, blocks and parries now all affect not only your exhaust, but also your enemy’s. This creates a much more dynamic and less “static” combat flow, where managing openings and pressure matters a lot more than before.
The current combat tutorial hasn’t been updated yet and we’re still actively tweaking the values, but you can already try the new system in the story mode of this $25 build, even though it's still cooking until next week's release. Our goal is to have the best possible version ready for the upcoming $10 build, where we’ll ask for your detailed feedback once more. To celebrate this rework we’re also preparing a combat competition with prizes – more info on how to participate will follow next week!
New: buttplug.io Toy Integration
On the lewder side of things: this build adds buttplug.io toy integration. That means compatible toys can now react to what’s happening in-game, for those of you who want a more… immersive experience.
This feature is part of a very special collaboration we’ve been working on behind the scenes, which we’ll officially announce next week as well. Stay tuned!
And now to the changelog for this version:
Additions:
• Added 99 new sandbox sex animations, see the full list here
• Added new character: Khan, tiger Kerpali based on Kral skeleton
• Added new character: Fat Toad, sandbox exclusive, based on Djablo skeleton
• Added new character: Slim Toad, sandbox exclusive, based on Djablo skeleton
• Added new character: Worg, sandbox exclusive boar Kerpali based on Grok skeleton
• Added new outfits: HaremDancerC and Tanktop for Kylee and Mercer
• Added new outfits: Sweater pants and Christmas Suit for Koodie and Zeya
• Added tattoo system to both sandbox and story mode
• Implemented aggro token system for combat AIs
• Added Ramin in the Warrior Village quarry, who sells the player a plasma cutter
• Sandbox editor: Added some new face poses for Kral
• Sandbox editor: Added 4 new weapon props (Warrior Bow, Heat Blade, Blade Spear, a Hunting Knife)
• Sandbox editor: Added new Lua functions: wl_sex_toys_send_global_intensity, wl_sex_toys_send_intensity, wl_sex_toys_stop_device, wl_sex_toys_stop_all_devices, wl_generate_guid
Improvements:
• Replaced Lovense integration with Buttplug.io to support a wider range of sex toys
• Resolved NPCs being inactive after interacting with a bed
• Dashing and using special attacks now builds exhaustion, while hitting with a normal attack reduces exhaustion
• Passive exhaustion reduction is boosted while out of combat
• Improved transition into ragdoll on defeat
• Resolved jump animation being skipped when jumping immediately as you land
• Increased leniency of attack cancel window via defensive actions (dash/block/parry)
• Resolved combat AI switch to melee being unresponsive
• Improved way net navigation
• Resolved immortal enemies dying from some damage sources (e.g. fall damage)
• Camera zooms out while holding weapon
• Resolved not being able to move camera when starting/stopping to interact with a routine destination
• Resolved animations breaking when quickly toggling crawling
• Resolved animations breaking when getting hit while standing up from a routine destination
• Serenia's rabbit retrieve quest now has visible cages to show all the rescued rabbits
• WIP improvements for We Come In Peace questline
• Improved First Contact questline
• Implemented new combat placeholder sounds
• Implemented Sky Village props and buildings
• Updated meshes for Alpha Camp drop ships
• Reworked the cascade area behind Alpha Camp (WIP)
• Added Umbar modular assets and updated blockout meshes
• Updated Sun Sail meshes in Apoc
• Updated terrain and water surface meshes
• Sandbox editor: Removed painted eyebrows from human skin textures
• Sandbox editor: Improved eyebrow rendering for human characters
• Sandbox editor: Resolved empty Salivarius animation stopping when deselected in sandbox
• Sandbox editor: Resolved StringOperation prop having its ID be NewRow
• Sandbox editor: Resolved flying drop kick prompt being shown
• Sandbox editor: Resolved an issue where changing props would load with incorrect chain link sizes
• Various improvements to dialogues
• Various improvements to quests
• Various improvements to characters
• Various improvements to animations
• Various improvements to levels
Known Issues:
• Nav mesh generation is very slow for performance reasons, so NPCs can get stuck in the middle of their path, but will continue once the nav mesh is generated
• Setting animation speed and amplitude to zero causes sex toys to disappear
• Clothes textures will not fully load in the character creator
• Physics break if you scale characters in the sandbox editor
• Rendering issue on moving characters - most noticeable on hair and clothing
The build will be available to download soon, keep an eye out for the link post.
Thank you for all your awesome support and we wish all of you a great weekend :)
-Wild Life Team
Comments
solo tengo la beta de steam donde puedo jugar con todo lo nuevo?
El Oso
2025-12-15 23:19:30 +0000 UTCdonde puedo jugar con todas las actualizaciones?
El Oso
2025-12-15 23:19:05 +0000 UTC