Welcome to another dev update :)
UE5: Earlier this week we were solving compiler issues for the project, now that those are mostly out of the way our next step is to look at project loading issues and errors.
Level: The project-wide asset cleanup is now pretty much complete. On the art side of things we are now working on modeling out the Alpha Camp housing containers.
Code: NPCs can be spawned and saved in the sandbox editor now. We also worked on a bunch more smaller quality of life improvements for the sandbox editor.
Started working on per-animation sandbox camera control during sex scene possession.
Character: This week we rigged the blackwing model so we can begin animations for him soon. The hair rework is also making progress, the freelance artist will start to upgrade two more models this weekend.
Animations: While the Maya Locu minigame is still in progress we also started to focus on a few sandbox animations and ended up turning one of these into a small minigame too. Further we are working on a few hand-animated NPC routine animations for spear guards.
Design: We are working on the dating and romance dialogue for Koodie (one of the Lake Village NPCs) as well as overall story and lore information distribution between NPCs.
The Warrior Village outskirts and Umbar jungle mini location design was also a focus this week.
That's it for now, thanks for all your awesome support,
-Wild Life Team
Pasta Mane
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