Happy Friday!
It’s time for a new dev update :)
UE5: The upgrade preparations are in progress. We are continuing our asset cleanup and code is also busy preparing.
Level: Level designers are now working on the Warrior Village and its vicinity. The 3D artists continue to work on the Lake Village together with the material artist.

Code: Sandbox 2.0 sex scenes and poses can now be posessed, both by using "E" and using events. They also have a toggle to set whether they should be able to be possessed.
The "T" summon menu has a search bar now.
Character: Finished work on the Arac creature and started to work on a new human character; Karu, a member of the Sky Village council.
Animations: We finished reviewing the mocap data and are ready to submit a list for animation cleanup. Here we have a short video with some impressions of the Mocap shooting session. This process will probably take a few weeks. The Max Lala minigame is almost ready for implementation while the Maya Locu minigame is still in progress. We are also continuing on the Gobbler animations.
Design: This week we spent some time setting up NPC routine systems and planning the Lake Village NPC layout as well as the Alpha Camp layout. Also continuing work on combat system designs.
That's it for now, thanks for all your awesome support,
-Wild Life Team
Shelby dartX
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