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adeptussteve
adeptussteve

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Wild Life Community stream and QnA

Hello all,

We have now uploaded the recording of the community stream and QnA from a few weeks ago to YouTube. Take a look if you have missed the stream or what to get a refresher of what was presented.

Cheers,

-Wild Life Team

Wild Life Community stream and QnA

Comments

*Open world action rpg*

EutCake

Eh? don't ever think i've heard anyone saying it was a 'mmo' because it's not, but it's a story rpg, but you won't be able to create a character, you're playing as max or maya, the 2 main protaganists. But dude it's still a work in progress, so no you're not doing anything wrong, all the stuff you can see is builds they show their backers of progress they are making.

EutCake

It fits that Germany has a lot of fetishes and is sexually repressive. Not being an optional activity suppression can only result in excess. Being that people have no option but to push back. The damaging nature of repression has been established in medical science for quite some time. For legal reasons people training to work in medical fields have to be educated about this. You might be astonished to know just how much data has been accumulated on human sexuality and just how obvious it makes the truth.

Glen Risk

I am a $10 patreon and I have tried every download offered in this game. When I launch the game all I get is whats new and a "start game" I start a game and it takes me to a screen to choose a level. Choices are the fishing village, the terrain, the shooting range, and the jungle build. There is no character creation, there is no open vistas. Am I doing something wrong? I thought this was an MMORPG? It looks like a studio rendition of a single character thru repetitive motions from here. Help?

Robert Yarber

Okay great and ty for the update! I only had lag issues in the fisher Village during the Holiday update, but otherwise runs good for me. I got 16 gb gtx1660 I7 9700 processor

Oh and thank you a lot for all your videos, we really enjoy seeing you interact with our new builds, keep it coming ;)

Adeptus Steve

Hey Panda, currently the game has plenty of performance issues so it requires quite a beefy computer to run (especially the fisher village level). The current computer we are using to test the game on has a Ryzen5 2600, 16gb Ram, rtx 2060. Our goal is for the game to run on such hardware at max settings with 60fps but there is still a lot of work to be done on that front.

Adeptus Steve

I think you guys are making great progress with the game so far! Keep up the great work. I was curious if you might be able to provide some info about suggested system requirements for running the game? I've gotten alot of questions about this from viewers. Thanks again and keep up the great work :)

Thank you very much Steve! That is very exciting and I’m eager to see what you and your team accomplish this year!

KosherBacon

1. Yes, we do plan for some method to enable setting up multiple scenes at the same time. How exactly this will look and when it will be implemented remains to be seen, but its on the list for later :) 2. Showroom will get more features over time yes, thats planned. The final sandbox is supposed to play in the same map as the Wild Life story mode with its canyons, deserts, jungles and grasslands and have all features of the showroom and maybe more.

Adeptus Steve

Awesome! Thank you very much Steve! Below are the two questions I was hoping you could answer and thank you again for taking the time to answer my questions I truly appreciate it! 1. In terms of the mechanics of the game, are there any plans to allow multiple positions/acts to occur at the same time? For example, will it be possible to have Maya/Sethro engaged in an act while two other characters are engaged in a different act at the same time in the sandbox mode? 2. Does the team have any plans to expand the showroom? I love the different lighting features, but I was curious if you and the team have plans to make some more maps such as the Jungle area. Thank you again for any info you can provide Steve and hope you and your team stay safe!

KosherBacon

Hey, sure you can ask here if you want :)

Adeptus Steve

Hey Steve! I hope you and your team have been doing well. I was wondering if it would be possible to ask some more questions about stuff which wasn't featured in the stream (more questions about future plans for game mechanics, settings, etc) would this thread be appropriate to post such questions or should I ask them elsewhere? Thanks again looking forward to the new build and plans for this game!

KosherBacon

I never played GTA so I can't really compare unless I watch it on y-tube. I'll have to check that out.

WarMallet

Ah thanks, I figured as much but just had to ask and thanks HashBob, I'll have to check that out. This game has really grabbed me and I hope it kind of in a way turns out something similar to the upcoming Elder Scrolls 6. How cool would it be to have these characters along with the things they do in a Skyrim type setting but in its own way and even better. Whatever you guys do and no matter how it turns out, I'll be a happy camper. I luv big open world sim games and Wild Life will really hit the mark. Y'all have a nice day. WarMallet out.

WarMallet

c ool

Frank Leo

Hey, yes we have a record from all pledges and all users that date back all the way to the very beginning of the campaign. So once we are ready to send out keys for the final game based on total support here, we can do that very easily.

Adeptus Steve

Amazing!šŸ’‹

There is a way for at least you as the consumer to go back and verify your past pledges in your account page.

HashBob

The QnA was very interesting and insightful. Question, if one had quit patreon after many months or years of being a patreon member, would there always be a record of all those monthly pledges recognized and that one had payed the full price of the game upon the final release and still get the game with the uncensored directors cut for free? I am not quitting but just curious about that after hearing the last question of the QnA. Again, I am not talking about maintaining current builds but only about the final game upon release on steam. I hope I am not being to redundant. By the way, I am hooked on seeing your new builds.

WarMallet

great


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