Our move to Berlin has gone quite well. Flat is still somewhat empty, but that we'll sort out in the coming time.
Here are some cool game related updates:
Muscle Flexing:
For now ive been spending some time looking into the muscle flex development for in-engine muscle action based on motion. For a little demo video on that topic, check here :)
https://dl.dropboxusercontent.com/u/25584030/muscleFlex.mp4
Camera Lag:
Further I have found a quite significant feature in regards to camera in ue4 player characters. Its a huge quality of life improvement. Before this our camera had a very direct response to the mouse input which turned out to be rather jittery. With the introduction of camera lag, the whole motion is very softened out and it just feels so much better. Check this little comparison video out (I am performing very similar mouse action on both settings, the difference is huge)
https://dl.dropboxusercontent.com/u/25584030/wildLifeCamLag.mp4
REMINDER: we plan to release our first playable demo in July and the patreon only versions will ONLY go to processed patreons of the previous month (this current month). So if you are up for that, make sure to pledge now.
Thank you for all the support! We are really looking forward to have you all check out our first playable demos very soon ;)
Cheers,
-S & G
Adeptus Steve
2017-07-02 09:30:56 +0000 UTCKravenar Games
2017-06-30 18:34:57 +0000 UTCAdeptus Steve
2017-06-30 12:21:16 +0000 UTCAdeptus Steve
2017-06-30 12:12:39 +0000 UTCmeiwow
2017-06-30 03:45:24 +0000 UTCKravenar Games
2017-06-29 21:28:52 +0000 UTCAdeptus Steve
2017-06-29 19:24:25 +0000 UTCAdeptus Steve
2017-06-29 17:09:33 +0000 UTCAdeptus Steve
2017-06-29 15:39:50 +0000 UTCK.R.
2017-06-29 12:31:42 +0000 UTCPuppetmaster3dx
2017-06-29 09:39:51 +0000 UTCMrspirit
2017-06-29 05:34:26 +0000 UTCWesley Gunder
2017-06-28 23:58:04 +0000 UTCPsychoDelusional
2017-06-28 23:21:25 +0000 UTC