SakeTami
stay_blocky
stay_blocky

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SVD V9 Beta Release!

This release will be a little unusual and represents the beta of version 9. I was unable to solve some issues with the release in time. I didn't want you to wait any longer though! The update has a lot to offer even with some unresolved issues.

The updated .var is attached below! If you're having trouble installing the update please have a look at my tutorial page for videos and more https://www.patreon.com/posts/how-to-install-81108462

My priority with this update in terms of content was to upgrade the core experience of SVD. I reworked the standing blowjob and added 20+ animations to it. The pass out routine was entirely reworked. These animations are my best by far in terms of impact, controls and transitions! The sitting blowjob pose has also seen a lot of animation updates and some new ones. Saliva is a new feature added with this update! Both oral poses have also undergone a sound upgrade. A lot of new throat and mouth sounds make these animations feel really juicy now! The current version has a problem with the sucking mouth, expect future version to be even more expressive in terms of mouth movements!

On the technical side there's a couple very difficult challenges to face. Loading times are crazy, performance is poor and the VR user experience is lacking. And those are just the ones that come up frequently by the community. There was a lot to do behind the scenes since the content of the game grew so much.
To tackle this I had to take time identifying core issues. I had to learn a lot about how VAM works and what the plugins I used where doing exactly. Unfortunately I involved plugins into the scene that had unknown consequences on its health and on top of that were abandoned by their developer. Involving other peoples work can be risky, but the scene wouldn't be feasible without it.

The UI implementation is still under development. Right now its a hybrid of both implementations the game has had in the past but with a much better logic and less overhead behind the scenes.

I was close to finishing the scene today but my final tests opened another can of worms sadly. My current working session is nearing 16 hours and I've already spent the majority of my last two weeks on the update. So to keep my sanity I bundled together everything I have to release it as is.

Some issues with the scene remain for now. Loading times, performance and the VR experience are still being active fields of research and development for some time to come. I want to involve the VAM community via the forums in the future to help me troubleshoot some core issues. I've improved the scene logic immensely already and its much less bloated. A lot of technical depth has been reduced but there's a lot more still to do. The project is very ambitious, more than it ever was!

I'm too tired to put together a full patch notes list at the moment I hope you understand lol. I'll be spending another 2-3 days on the scene this week and hopefully update you guys again very soon with the full v9 release.

Please let me know if you have any trouble with the scene! I need to involve you guys more in the development from now on. The scene is becoming so big it's getting hard to test everything by myself and find potential issues.

Thank you for your patience and generous support!

-StayBlocky

SVD V9 Beta Release!

Comments

Dead project?

Raven Realm

news?

Fabio Lannutti

Chat, are we cooked?

Siena Jordan

Any news? :sob:

Siena Jordan

:sob:

Siena Jordan

Any update?

Jon Smith

Keep up the great work my man!! We believe!!! Haha

Pegcity_Jets

The full v9 release will be soon. I'm just running into issue after issue. The ui was way harder to figure out than expected. I'm trying to do a hybrid UI solution solving both desktop and VR and it's a tough problem. Thanks for the recommendation. Gonna check that out!

stay blocky

+1 on more passed out poses Definitely something that would add a lot to the scenes, i think

AnNyeong

Was SVDV9 still having a full release? Also a great addition I think would be to change facial expression. Jyy had a good scene where he had different facial expression selections. (IE Ahegao, Mad, etc)

Siena Jordan

Sure. RTX4070 Super Ryzen 7 7800X3D 32GB DDR5 RAM. I'll let you know RAM usage next time I run it. And yes, no message, it just crashes

8inch_soldier

Thank you for reporting this! Do you get any error? I assume it just shuts down? If you find the time please open the task manager and have a look at the ram usage while you use the scene. If you load clothing for example the demand increases. Your system specs could be very relevant here, if you're willing to share cpu, gpu and ram!

stay blocky

So I think the main thing right now is stability. scene will cause VAM to crash after a random amount of time, couldn't find a pattern to it. This didn't happen for me with V8

8inch_soldier

That sounds wild! The flip is tricky to animate. I can think of a couple funny ways to do it though lol

stay blocky

Basically choke her, she passes out, u flip her over the table so she’s bent over ass out. Slap her ass, spread her cheeks, etc. like a standing doggy but she’s passed out over the table. Would be cool to if u could slide off the clothing .

Pegcity_Jets

Can you describe the pose you're thinking off a little more?

stay blocky

can you add a pass out scene where she is face down?

Pegcity_Jets

honestly great value

CallMeSlade

I was removing some clothing options to test the impact on loading times and forgot to add it back in! Right now you should still be able to select it by loading a clothing preset on the female.

stay blocky

Add Lara’s pantless outfit back in the final update!

Kablooey333

respect

Rich

Hey mate, thank you for the detailed update, transperancy is much harder than people think so I appreciate it greatly. I'll test it out today and let you know what my impressions are as a simple user with a beefy rig (RTX4070 super, Ryzen 7 7800X3D, 32GB DDR5)

8inch_soldier

Well if you think 20 new animations, tons of polish, dynamic throating sounds and improved visuals aren't worth 3$ then you shouldn't be supporting me I guess

stay blocky

Thanks for the hard work over the "holidays"

Mirko James

maybe splash some cash on a pc upgrade, mine loads within 10 seconds lol

CallMeSlade

sweet

Jonnecy Smith

Thanks for the release, will check it out today or tomorrow and see how it is! Very excited.

Siena Jordan

It's a huge scene, "very ambitious" is still putting it lightly. Appreciate all your time and hard work!

Deepthroatdude

I've been waiting for this all weekend just to be given the same game with the same load times smh. I guess I'll be back in 6-8 months for the next update.

Rich


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