Patreon Reorganization and Plans
Added 2024-06-08 11:55:18 +0000 UTCYesterday i wrote 2 walls of text in discord, but never summarized them on patreon itself.
Reorganization
Long story short, i removed some stuff, simplified descriptions, etc. No practical changes were done to tiers with existing following, so you did not lose anything. I just had to eventually simplify stuff for my own sake.
Exclusive Content
Due to the way my new pipeline is structured, i have much more content i can and am willing to deliver to supporters. This is purely a bonus, no content is being removed from future public packs on CA.
Way it would work: this is partial exclusiveness, an early access with extra content that otherwise would not have ended up in any pack at all. Portions of those early access packs will re-appear in public-facing packs that are going to be sold on CA.
For now i would say that for pack im working on, material that would go into public pack seem to be ~1:10, since im planning to make varied terrain, as im preparing... Basic 2! And for each type of terrain i want to include i create a new project, which i then mass render for variety of terrain from it, and then process through my pipeline, which ends up with object numbers in thousands, which are then filtered down to couple hundreds most usable. This will be released as early access/exclusive content on patreon.
For targeted packs that i consider addons that ratio probably will be down to 1:5, or lower.
Those packs fall under same license as all other patreon packs, about which you can read more in discord.
That probably is about it for now. Time to do some work.