July 2019 results out!
Added 2019-08-26 14:35:13 +0000 UTCResults for July 2019 votes are in!
Patron Votes:
Tutorial / Demo:
- Demo of all the 2D physics features and nodes (and likewise for 3D): 26.98%
- Examples of communications between parts of a game (signals, groups, node search, etc) in large projects: 22.22%
Roadmap Priority:
- Shader caching (to avoid hiccups when shaders compile): 23.68%
Popular vote:
Tutorial / Demo:
- 1. Examples of communications between parts of a game (signals, groups, node search, etc) in large projects: 29.94%
- 2. Demo of all the 2D physics features and nodes (and likewise for 3D): 19.10%
- 3. Better tutorials on save games (more examples): 14.58%
- 4. More demos of the non-game GUI controls (like tree, lists, combox, etc.) for creating tools.: 12.54%
- 5. Modernize the old 3D isometric with lighting demo: 10.85%
Roadmap Priority
- 1. Improve Godot exporter to work with newly released Blender 2.8: 32.78%
- 2. Shader caching (to avoid hiccups when shaders compile): 11.11%
- 3. Clean up and enhance tilemap editor: 10.37%
- 4. Import SVGs as meshes and/or distance fields for lossless zooming: 9.75%
- 5. Simplified navmesh API, including agents: 8.52%
Stay tuned, proposals for August coming in some days!