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October 2018 Results are up!

Here are the results for October 2018!

Tutorial/Demo

Roadmap Priority

Here are the popular vote results:

Tutorial/Demo:

Roadmap Priority:

Proposal submission for November will be coming up shortly!


Comments

Generally, calling rpc unreliable often with a position, angular and linear velocity is often enough to synchronize them

Juan Linietsky & Godot Core Contributors

Really excited for the better multiplayer example. I have no idea how to synchronize physics objects for instance, and I desperately need it for a sports game I'm working on.

Kyle Szklenski


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