SakeTami
godotengine
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Voting form for July 2018 is up!

Voting form is up and ready for you to select your favorite tutorials, demos and roadmap priorities!

https://goo.gl/forms/NpaxXU2whccO711l1


Form closes on July 22.

Comments

Just looking to get started with a simple C-based DLL. Is that possible?

Shaping

No responses so far here <a href="http://webchat.freenode.net/?channels=" rel="nofollow noopener" target="_blank">http://webchat.freenode.net/?channels=</a>#godotengine-gdnative

Shaping

Sorry, missed the question. There is not much community interest about that as far as I know, but GDNative allows extending godot with almost any language. If you or someone else is interested about doing this work, feel free to join the godotengine-gdnative irc channel on freenode

Godot Engine

Is there a better place to ask the above question?

Shaping

Sorry I missed the deadline. I prefer to use Smalltalk (instead of C#) to drive Godot. The typical Smalltalk FFI will support CDECL and STDCALL calling conventions, as well are registration of callbacks from a DLL back into Smalltalk, as needed to create feedback loops. Is such interfacing with Godot possible now? If not, is it planned?

Shaping

Omg, so many good things to vote for in roadmap priorities!

Christoffer Sundbom


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