April 2018 results and May proposal form is open!
Added 2018-05-16 18:01:48 +0000 UTCWe ran behind a little for April, so we are beginning proposal collecting for May, in order to catch up.
As you are probably aware, both inspector, animation editor, 2D editor and several Godot components are undergoing a lot of improvements in order to significantly increase usability in 3.1. Once they are done, the tutorials missing (voted here) will be done based on those.
Here are the results for April 2018:
Tutorial/Demo:
- 1. Level Streaming: 23.21%
- 2. Simple 3D Racing Game: 14.29%
Roadmap Priority:
- 1. IK Support for skeletons: 26.92%
Here are the popular vote results!
Tutorial / Demo:
- 1. Moddable game: 16.67%
- 2. More complex shader examples with explanations: 15.29%
- 3. Simple RTS: 10.84%
- 4. Level Streaming: 10.49%
- 5. Tutorial page with more examples of project organization: 8.23%
- 6. Better 2D demo with sprites using lighting and normal mapping: 8.02%
Roadmap Priority:
- 1. Visual Shader Editor: 25.31%
- 2. Rework/speed up 2D physics collision code: 17.70%
- 3. IK Support for skeletons: 14.81%
- 4. Put real controls in the property editor, instead of actual Tree. Convert most editors to that 5. format: 7.75%
- 6. Paintable textures: 7.27%
Want to submit tutorials, demos, or roadmap priority requests to be voted? May form is now open!
https://goo.gl/forms/L9PCOUEl4EScZOGI2