January 2018 results
Added 2018-01-30 21:08:53 +0000 UTCHere are the results for the January 2018 votes!
Tutorial: Water Shader: 21.21%
Demo: Binding an external library via GDNative: 19.70%
Feature: More options to opt-out compiling parts of the engine to create smaller binary sizes: 22.50%
And here are the results by popular vote (take note of this, dear contributors!):
Tutorial:
- 1. High Level networking, authoritative server - client design: 8.77%
- 2. Water Shader: 7.47%
- 3. Best practices for comunication between nodes: 6.84%
- 4. Large project structure: 6.49%
- 5. Scaling of GUI to multiple resolutions, including font oversampling: 6.17%
Demo:
- 1. Binding an external library via GDNative: 17.18%
- 2. Mini RPG: 16.23%
- 3. More shader demos: 10.06%
- 4. 2.5D Platformer: 7.79%
- 5. Multiplayer in Visual Script: 6.82%
Feature:
- 1. Improvements to 2D Physics (speed up and improve collision code): 17.53%
- 2. 2D Skeletal Animation with mesh deformation: 14.61%
- 3. Volumetric Lighting: 11.71%
- 4. Particle Collision: 10.99%
- 5. Improved tree animation with transition graphs and root motion: 9.42%
Thanks everyone!