SakeTami
godotengine
godotengine

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Godot 3.0 is out!

And it's much better than anything I could have ever hoped, thanks to you!

While all of you have most likely read the announcement today , I wanted to personally thank you all for your support these months.

Thanks to your donations, I could work full time and spend my days helping all other contributors get familiar with Godot, as well as fixing issues. This has been super productive and now there are many more developers familiar with the engine source code. 

As a result, this release ended up being a lot more stable and with a lot more features than if I would have needed to keep working as a consultant most of my day. 

Hats off to you and thanks from the bottom of my heart!

My next priority now is making sure the tutes/demos/features you voted get done. Many devs already expressed desire to work on some of them, so I will ensure to work on the ones that are not taken.

Comments

So good

Laurence Bannister

Congrats, keep up the awesome work!

Marc Fabriciuz

Congrats to everyone on this amazing release! Time to make some awesome games!

Ezra Theunissen

Congratulations to Juan and the team.

Jason Anderson

Congratulations to everybody on such a big milestone release! \o/

Josh 'Cheeseness' Bush

Awesome job - really excited to see 3.0 come, but most of all impressed by how well you've helped drive both Godot and the community. Well done!

Austen McRae

Yep, it's a truly exciting release! Thanks to everyone who contributed! Also, thanks Juan for open sourcing it in the first place!

Nathan Warden

Simply incredible! Thank you so much for your fantastic work on this update. As I plan to use the engine primarily for 3D games, the new release means I can finally put it on my list.

Mircea Kitsune

It's an amazing release! Many thanks to the contributors for working so hard! <3

johnnygossdev


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