SakeTami
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Time to Vote!!

It's finally time to vote! Although anyone can vote, only those with the right pledge will be added points in the final tally.

If you want to vote anyway feel free to do it, as that will give us a nice idea of which docs/tutorials/features are the most wanted. We will publish the general results in order to encourage others to create this.

If your proposal is not listed, it's most likely because:

* It already exists and you missed it

* It is already being worked on for 3.0

* It was denied by core developers

* It was not related to Godot

* Not enough information was given (e.g. you asked for more performance but did not specify what :D )

Happy voting! We will announce results in around a week.

As many pledges for two months exist already, feel free to vote twice, specifying which month is the pledge for. 

Clarification for those with multiple vote points: Give one point to multiple options (vote many times), or put a single point in a single feature (in that case, the feature wll be worth all your points). Both approaches will work because voting points will be normalized at the end.

Vote form: https://goo.gl/forms/w2qaCk0bI9QaboIf1

Comments

As soon as I get back home early next week, will get the votes and process them!

Juan Linietsky & Godot Core Contributors

Cant wait to see the results :D

Todor Imreorov

god, I hope 2d meshes gets in soon :D the animation editor in godot would become so much more awesome

mrJeckil

Yeah, when voting closes, will publish both the results adjusted to pledges and the raw poll results themselves. I am already surprised by how the poll is shaping up, as clearly many user priorities were not what I might have expected

Godot Engine

This voting concept is a good idea, regardless of which one ends up most popular I think it will give good feedback. The developers will have an overview of the various topics and which ones are in demand from the users point of view.

Chris Brown

Thanks for the explanation.

Jason Anderson

These are the choices from users from the previous poll

Godot Engine

These are some pretty good choices. I think we should go with the choices which have been on the to-do list for a while. Personally, I think that multi-threading one is a good choice, since it improves performance overall.

Jason Anderson

So exciting!!!!!

Laurence Bannister


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