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Krasue Games
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Sin Spire – Alpha Test Build 0.0.5

Hello everyone! We’ve reached the end of April, and as promised, here is version 0.0.5 of Sin Spire! If you’ve been keeping up with the Dev Logs, you’ll know this is a pretty big update. There’s a lot of new content, most of which I’ll leave for you to discover (assuming the bugs don’t get in the way too much).

First off, I want to apologize for any issues with the Chinese and Russian translations. Some of you might already know that after a hiccup over the weekend, I had to rush and get all the translations into the game over the course of just two days. I probably made some mistakes – wrong translations applied here and there – and I’ll do my best to fix them in a future patch.

Now, regarding the boss fights: they’re still a work in progress. I think the Slacker and Mangler fights are close to where I want them to be, but The Girlfriend’s battle is still very undercooked and will likely be completely reworked in a later build. That said, all three Stalkers now have their purification sequences implemented. The only major thing still missing are their lust draining sequences when captured – right now, they're all temporarily using The Slacker’s animation as a placeholder.

Speaking of placeholder animations, the new enemies introduced in this build do not have unique purification sequences – they’re currently using The Witness’ animation as a stand-in. That’s not the intention, but I ran out of time and had to make peace with it for now. I know some of you are probably tired of seeing that same animation, but I appreciate your patience just a little longer.

Despite those rough spots, I hope you enjoy the new build! Be sure to check out Ophelia’s new voice acting – I think her actress did a great job bringing the character to life! Also, make sure to save before fighting the 5th boss.

As always, bug reports should be sent in the Discord server, though do avoid mentioning any known issues if you can. This build hasn’t been extensively tested so there will most likely be bugs new and old.

Anyway, that’s all. I’m very tired and will likely take a break before resuming development. First thing I'm gonna do is go to sleep. Thanks as always and see you all next time!

Known Issues:

Sin Spire – Alpha Test Build 0.0.5 Sin Spire – Alpha Test Build 0.0.5

Comments

There are three new enemies in 0.0.5 which appear in the new dungeons.

Krasue Pisac

Hello, dear developer! Are you planning to add new mobs for new dungeons? What we have now is more like a reskin of previous dungeon mobs. Personally, I really liked how you presented the mobs from the initial dungeons. If I wrote something wrong, please correct me

RM715

Sadly, that's a bug. What's causing it right now I have no idea so I'll have to spend some time to look into it. All I can say for now is when you regenerate a level, check the map first and see if you can a working path to the exits. If not, try regenerating again. Apologies.

Krasue Pisac

Currently, I can't progress beyond the sixth floor of the hotel. The exit area is blocked by walls and inaccessible. I've tried refreshing two or three times, but I'm not sure if it's a map generation issue or if there's something like a hidden portal.

Chou Ganshui


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