SakeTami
akabur
akabur

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334 - More Of The Same.

THIS IS SO annoying... I hate doing empty posts like this, but it is what it is. Since I am focusing on coding and writing right now, there are no new pics to show off. Oh, I almost forgot! Welcome to another Monday Post, bros!


STELLA GLOW. About 44 hours in. I rarely play more than 40 minutes or so every day, so the progress is slow. I usually wait until the evening to play, but when the evening comes I am often too exhausted to enjoy gaming. That's adult life for you. That being said I continue to enjoy the game a lot.

THE WORK. I continue with the playtesting of QT. Because this is the first time for me to see all the parts of the game working together, some things don't work as they should and I spend a lot of time fixing stuff or doing little rewrites.

AN EXAMPLE. Two days ago I have finally reached one of the 4 endings. After the final credits the game continues (as it should), but nobody in the game world reacts to what just transpired... And of course I had to fix that. I had to write FOUR clever little scenes for every character. There are 4 different endings so naturally every character should have 4 different things to say about it. The problem is, this stuff needs to be well written, otherwise it's just wasting players time. The worst thing you could do as a game dev is make your character speak a lot but say nothing.

THE PLAN. This week I will continue to do the same: writing, coding, testing. I am starting to hate this fucking game a little, but this is normal. It was the same thing with both PT and WT. After I release a game I usually don't want to even think about it again for at least a week. This means I am getting close to finish ^^

THAT IS ALL. Thank you for your support bros. I will see you all next Monday.

A few links just in case:
buymeacoffee.com/akabur
subscribestar.adult/akabur
itch.io/profile/akabur
bitchute.com/akabur
https://akabur.creator-spring.com


334 - More Of The Same.

Comments

Heh ^_^ Thank you for your support, Deonast, as usual.

AKAMAN

Thanks. I think the magic is always in the details. And yes, when when a player stumbles on some immersion breaking stuff, that's is just the worst. Naturally QT is not GTA:SA or SKYRIM but it still has a lot of thing going on on the background, more than any of my previous games, so that is why it takes so long to playtest. -_-

AKAMAN

keep at it the end is in sight and ignore that treadmill turning beneath your feet as you walk it will soon be unplugged and you will be catapulted tot he finish line. Hmm that banner makes me want to get a car and a hood ornament ;)

Deonast

You paying such close attention to small details is why I love playing your games, they feel alive. I really notice this especially when I play other adult games and notice it when they don't do this, it breaks the illusion and I realize I'm just playing a game.

laserdonkey


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