I'm Commander Rukk, and this is my favorite alien on the citadel.
There's two versions this time. One has the custom face you see in the promo picture, the other one has the VAM default face. I've ported her helmet as both clothing item and assetbundle.
But why, you are wondering at this point. This is why:
TaliDefault: using the clothing item helmet and visor works perfectly well when the face is unmorphed. It looks great, there's no distortion and it acts like you'd expect a clothing item to act. Cool, since you don't see her face anyway when the helmet is on. If you do want do hide the visor (alpha slider for opacity works too), or take off the helmet entirely, you can make the Tali from /your/ imagination (because I'm sure she looked different for everybody) from there.
However, morphing the face will distort the helmet and visor, which leads us to the other version.
TaliCustom: because I didn't want to leave you guys with the default face and call it a day, I made a custom sculpt. Gave her some hair. You can find the helmet in the atom list, just pick the version you wanna use. If you wanna use this version in other scenes, the usual terms and conditions with assetbundles apply, namely having to import and align them yourselves.
General-, morph- and clothing presets are included.
Hope you like it. :v
Resolute
2020-09-26 03:12:43 +0000 UTCChad Kingston (SandrasWorld)
2019-09-15 21:00:17 +0000 UTC