SakeTami
rukk
rukk

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Zelda

Early second release of the month, cause I'll be to busy to get anything done until next month probably. I've put in as many hours as I can into this one so I don't leave you guys hanging.

Comes with a general preset, a clothing preset (included are her simmed dress, pauldrons and the belt thingy), several skin presets and you can mix and match the textures in any way you like. There's a lot of options.

Alphakini Sim Pants are on by default to hide the genitalia.

If you do want to use the dress, set the Sock_DD morph under the feet category to 0 first, otherwise it'll explode.

One big flaw is that the hair is a unityasset this time around, since there was just no way to get it imported using clothing importer. This means should you load her into another scene, you'll have to set that up yourself.

I've also attached a lighting rig attached to her head, in case you're wondering what's going on with the lights and wanna turn that off.

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Update: 

What a fun few weeks I've had. Except I didn't, but now I'm back. I've fixed the mentioned problems from the comments. 

In the new archive you'll find her in an empty environment, unposed. Still holding out for 1.18 to maybe get her hair to work properly.

Still gotta finish up the next release, but I think I'll make it in time. All that's left is some detailing and texturework.

Zelda

Comments

is there anyway you could redo this look to use clothes and be usable in other scenes besides that its a dope ass zelda

Nick nolen

Hi Rukk! New patron here and new to VAM as well. I was wondering if you could help me out with the zelda skin. For some reason the bottoms only kinda "half-load" and become transparent towards the vag. Know any easy fixes?

Should either dl be able to load as look? Nothings loading in in a scene no matter where I place the files

No need to apologize I understand this is hard work and time consuming and the look itself is amazing I look forward to more characters in the future I am just very blunt about pointing out problems. Thanks for your efforts and communication

Mozaic

Sorry about all that. Trust me, not a fan of this myself. I'll make another archive and fix all this. Empty scene, T-pose zelda, no custom lighting or anything. Will do that for future releases as well if it's just models (cause I started looking into animating and once I'm satisfied with the results, I'll start posting those too), so merge loading should become an option. I'll let you know once I'm done, please bear with me.

Yes, the asset bundle was there. You should include it separately in the 7z itself as that’s where I was looking for it and to have it be within the vac and then VAM put it at random in a directory and then have to scour all your directories to find it... yeah. And what I meant by the skin directories being screwed up is the skin presets in Custom/Atom/Person/Skin/Zelda have to be taken out of the folder “Zelda” and put inside “Skin” otherwise they don’t show up in VAM. Also I struggled to figure out how to get the gens mesh to show up finally I load “Character preset Zelda” and it is there but it looks really strange. Last issue is the scene itself (since I can’t use her in any other scene) the default settings for control nodes are really messed up making it impossible to move her and the lighting rig and all of that was a lot of work to fix and remove all of this. The look itself is 100% spot on amazing and the best I have seen so far from any creator on VAM but the massive issues make it pretty unusable at the moment. Also not sure if you can remove collision for the hair as when she bends her head it goes through her body and makes her neck explode.

Mozaic

Could you elaborate on the textures? I've tested the archive on a separate install and everything has been working fine for me. The hair should be in \Assets\Zelda, VAM root directory.

The directories for the skin are incorrect, also I cannot find the hairpiece as a unity asset to be able to use her in any other scene.

Mozaic

Good job on this, you've got an eye for detail sir :)

NecDaz91

2 weeks works for me. also, I am a big dumb and didn't read the part about the pants. was wondering why there was just a genital texture but no visible mesh. great work!

Bob Smith

showing the appreciations, keep up the good work mate.

wade

you are doing amazing work.

Ippo Ippai


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