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๐Ÿ—ž๏ธโœจ Dev Update โ€“ Lucky Us News + Crunch Time Notes

Hey everyone! ๐Ÿ’– Iโ€™ve got some important updates about Lucky Us that I wanted to share with you all!

โœ๏ธ New Teammate on Board!

First of all, Iโ€™m super excited to announce that someone has officially joined me to help with the story writing and world-building for Lucky Us! ๐ŸŽ‰

This is a big relief for me, as it allows me to focus more on the visual side of things โ€” especially the art and animations for the demo. ๐Ÿ–Œ๏ธ๐Ÿ’ป

๐Ÿ•“ About the April 30th Demo Date...

While having help has definitely taken some pressure off, Iโ€™ll be honest: Iโ€™m still feeling pretty stressed about getting everything ready in time for the April 30th deadline. ๐Ÿ˜ฅ

Lately, Iโ€™ve been producing animated CGs every 2โ€“3 days, which is super exciting, but also really draining. Iโ€™m doing my best to stay optimistic, but I want to be honest with you all โ€” this pace might not be sustainable in the long term, especially for my health.

Thatโ€™s why, starting this week, Iโ€™ll be posting small weekly updates so you can stay informed about the state of the demo. ๐Ÿ“โœจ

If we get close to the deadline and things still arenโ€™t 100% ready, Iโ€™ve decided I will refund everyone for the month of May as an apology, and let you know exactly how many more days Iโ€™ll need to finish things up. ๐Ÿ™

I donโ€™t want to release the demo with missing assets or placeholder/draft CGs. Iโ€™d rather take a little extra time to make sure everything feels polished and complete. I want you to experience the story the way I truly envision it! ๐ŸŒŸ

( CG WIP)

๐Ÿ› Bug Fixing + Stretching Minigame

On the tech side, Iโ€™ve been fixing bugs! ๐Ÿ”ง
Playtesters have only reported minor visual bugs so far, which is good news. However, I still need to finish coding the stretching minigame, and I suspect that might come with its own bugs... ๐Ÿ˜…

So Iโ€™m setting aside extra time toward the end for betatesting and polishing. I want this demo to feel solid when you play it!

๐Ÿ‹๏ธโ€โ™‚๏ธ Trainer Sprite Reveal!

I finally finished the sprite for the coach/trainer character! ๐Ÿฅณ
It took a bit longer since Iโ€™m currently working away from home, and I donโ€™t have access to my usual setup. Drawing on a tablet instead of my main PC slowed me down a little, but the progress is steady!

The good news is โ€” heโ€™s already implemented in the game! Iโ€™m currently testing him to make sure his sprite behaves well and doesnโ€™t break anything. ๐Ÿ˜„

Here are some lil sneek peeks ๐Ÿ‘€๐Ÿ’ฆ

Hope you like him! ๐Ÿ’ฆ๐Ÿฆ

โœ๏ธ Story Progress + Big Rewrites!

Thanks to the help of the new writers on the team, weโ€™ve managed to rewrite almost 5,000 words this past week alone! ๐Ÿ˜ณ

These changes are really improving the story, even though theyโ€™ve added a bit of extra delay on the programming side. I think the new direction feels stronger and more consistent, and it makes me even more excited for whatโ€™s to come!

Early feedback from proofreaders has been very encouraging โ€” they find the characters engaging and are eager to learn more about them. ๐Ÿ’ฌ๐Ÿ’–

๐Ÿ“š Story Scope โ€“ It Just Keeps Growing!

Just to give you a little peek behind the scenes โ€” Iโ€™ve now reached 155 pages of writing just for Masonโ€™s route! ๐Ÿบ๐Ÿ’ฌ
The story keeps growing as I keep building out the world and characters more deeply, and Iโ€™m really trying to make sure everything feels alive and meaningful.

Even though the demo will only give you a small glimpse of that full journey, I want you to know thereโ€™s a much bigger world planned beyond it!

๐Ÿ’ญ Final Thoughts

Despite the stress and tight schedule, Iโ€™m genuinely proud of how far Iโ€™ve come learning how to build a visual novel from scratch โ€” from writing and coding, to art and animations. Itโ€™s been a huge journey, but one I love. ๐Ÿ’ช๐ŸŽจ

So far, Iโ€™ve completed almost 20 CGs (!!!), and Iโ€™m still going! I truly hope all this hard work pays off, and that Lucky Us and its cast will be something youโ€™ll enjoy just as much as Iโ€™ve enjoyed making it.

Thank you all for your patience, support, and kindness. It means the world to me. ๐Ÿ’•

๐Ÿ—ž๏ธโœจ Dev Update โ€“ Lucky Us News + Crunch Time Notes

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