SakeTami
mity
mity

patreon


Bloooodtober!

Hey all! It's been a few weeks since you last heard from me so let me tell you a bit about what I've been doing. Nothing you didn't already know. I've been working on this month's Spookytimes (hubpost for the earlier two)  

It's fun to  be able and do something completely different. Something where I can get a little more silly, but all that amount of creative fun/potential can have it's own challenges. Like for example having too many things you'd like to try and then doing both at once and getting something... bad... Or at least not good. 

It's like when you try and say something while still deciding which specific word you're going to use when you're already pronouncing it.  You'll end up with a weird combo word which doesn't even exist!  Have you ever had that? I kinda felt like that about eight days with Spookytimes 3 ago, so I uprooted some things I was doing and did it differently halfway through. 

Then I decided I wanted to change all the menu boxes for clickable images... which turned out to be  extra clicking for the same action and I really didn't like that, so I had to turn it back. But I hadn't stopped implementing other things so I couldn't just use an older safe version.  If all of that sounds like a chaomium  (chaos + pandemonium). It sorta was! 

Midnight oil was being burned in an effort to not let it lead to problems later on. Which is always a wild gamble with me because whenever I go beyond 2:00 AM the chance of having a headache for the entire next day is about a 25/100 thing.

I'm happy to say I un-chaomiumed things and I'm pretty happy with how things are progressing at the moment.  Which is a good thing, because a Spookytimes NEEDS to be released on the 31st or before and time marches on!

The situation above isn't why I don't  have a nice Halloween inspired pic for you (Boooo Wendy Testaburger BOooo!!)   No, it's simply because I forgot!  Which is crazy because I had opportunity enough since I've also been testdriving a new painting program and could've easily combined me testing it and drawing something Halloween inspired.

I'm currently(and since I started working on FET) using Sai, but it's animation capabilities are NULL. No onionskins, no timeline etc.  When checking whether something looks good when moving I always had to export every single pic and turn it into a gif or tell another program to turn it in a (quick) slideshow. It's terribly slow, but there are some reasons why I did it like that. 

Anyway, long story short, I've been test driving Krita since it also has a Linux version. It has issues which will make me still need to jump between sai and krita, but it has some animation capabilties and I'm playing with that to see how it works. The Toph spinkick is made in it and I'll add a tittyshake in the attachments which I did afterwards. I'm just in the testing phase right now.

And that's pretty much been my month so far.

Lastly, for something entirely off-topic, but which I found extremely interesting when seeing it, I'd like to mention gaussian splatting!  It's an efficient way to show point cloud data on your screen. Think 3d photo. I'm kinda excited to see where that can lead to in the future.  For a direct view yourself, just visit this site  gsplat.tech  and maybe try one of the smaller  files. It works in the webbrowser so it's very accessible. Even my veerry under powered pc(on purpose) was able to work with it.  Or just look it up on youtube.  Just imagine what vr would look like with something like that! 

Well, that's it for this update. May you dream of sexy vampire girls or whatever makes your tingly bits tingle! Talk to you later!


Bloooodtober!
Bloooodtober!

Comments

You can already turn both Azula and Korra into milfs by making them actual mothers - no need for a potion!

DN

So a lot of what I think about potions has already been mentioned by the other two people who replied earlier. My opinion on potions is this. Though I find the milf potions Idea funny, just like youth/milf/gilf potions are sometimes a funny addition, I see them mostly as a necessary evil when used as a solid part of the story. I like the atla cartoon aged characters appearance too much to just let them stay old. Mixing them with the Korra crowd had me feeling forced to use potions, but not happily. I find potions much easier to use when it's a short lived joke. There's also the fact I don't really like inventing how characters look when they're older. I'd much rather work from an established design for characters when I didn't create them myself. Soooo long story short. The idea absolutely has it's appeal but I still find myself on the "probably not" side of the line. Though I have been known to change my opinion at times.

MITY

I'm not sure we ever saw middle aged versions of rhe of cast. It's either young or old. Mity would have to assume what they'd look look like aged up.

Kenosha Bonisha

I'm sure it will BTW that south park reference was 10/10 only og fans know that one.

Kenosha Bonisha

If you're talking adult female ATLA cast and Ikki, I'm in. Azula and Korra though? Not a fan. (To be honest, I'm not a fan of the potions at all. But then, I'm a fan of the original ATLA cast. Yea, I'm a hypocrite.)

IdarksoulsI

Just had an idea (although its a lot more work and asset) You know how theres a Youth potion right? What if there was a Milf Potion LOL. (and it does exactly what it does, but only works on the younger cast who aren't milfs) So it could turn Someone like azula, Korra etc etc into 'milfs'. Yeah once again, probably cool idea, but maybe more work than necessary... Unless?

Noah Salinas

I've played them both already now, very addicting stuff! Loved to see Yue pop up, any plans on adding more scenes for her in FET?

assassin

For the pc version there's a 32 and 64bit executable.

MITY

Some things just don't feel right unless it's the right time!

MITY

Is this app 32bit or 64bit?

RedTempus

I never played the spooky times games before since I felt weird playing it in the summer or something so I'm gonna give it a try now

assassin

Since it's Tenzin telling another story, fingers crossed we get more Jinora... and/or Ikki

Sean

I'll check it out. Thanks for mentioning!

MITY

I did use that once for a veeery short stint, but I can't remember why I stopped using it. I rarely need to use vectors, but if I do sai does have that option. Otherwise I think I'd use Inkscape too for that.

MITY

Same as the first two, Tenzin telling a story. So yeah avatar characters.

MITY

Thanks! That's nice to hear. I'm not certain they'll get better, but right now I'd settle for a process where it takes me less steps to get to the same result.

MITY

I hope it will be able to live up to your expectations :)

MITY

Last post he said it will be with avatar characters like the earlier spooky times. πŸ‘»

SleepyFrog

I'm not sure if this works on linux (or if works at all) but I found this guy/gal that added some animation capabilities to sai -> https://www.reddit.com/r/PaintToolSAI/comments/znaxhu/the_animation_software_for_painttool_sai_is_done/?utm_source=share&utm_medium=web2x&context=3

Hiarashi

you are one of the few artists I've seen that doesn't use clip studio paint. I use Inkscape for few times I need to do something in vector animation.

Joe Nemo

Hyped for spooky times. Will it be a FET or 18Titans one?

Raziel

Ur Animations bevgettin smoother and smoother tho in my opinion haha :D

Aaylaleety

Kick!

Aaylaleety

Spoopytimes part 3??? I can't wait wait!

Kenosha Bonisha


More Creators