SakeTami
igbattles
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new fighting moves gameplay video 1920x108 60 fps

In this video gameplay:

-The spectator (male/woman pays for the fight and decide which fighters fight)

From now I am using a single metahuman as spectator, no cloths, but with this tool can have many characters and then customize them.

New fighting moves added for the woman in this video:

-Heavy attack (flying punch) causes double health amount less for the man.

-Knee to balls

-Kick to balls

-Array of strykes

-Reverse headscissors

-Killing by reverse headscissors (neckbrake)

-Triumphant over man (foot on his chest), in this case with a knife in her hand? for what?, the spectator decides.

While trapped on a reverse headscissors the player can keep pressed "E" to release, but may be even that cannot avoid being killed by the woman, have to work in the incidence of health, stamina, global health and pain variables for that

If you cannot evade, you dies by neckbrake (in the video you will watch both: release and die)

Planning next:

Following the same logic of the reverse headscissors, Add: facesitting, balls grabbing, bodyscissors

Array of strykes while defeated on the floor

and more...still very green, link to download:

https://www.mediafire.com/file/lzc93ed770wwpzt/gameplay_06.rar/file


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