Dungeon Layout Poll
Added 2023-12-04 23:03:20 +0000 UTCI'm curious about your preferences for dungeon designs in RPGs and how they affect unlocking new content. Here are a couple of options I'm thinking about:
1. Battle focused: Dungeons aren't a major factor in unlocking new stuff. They're big but straightforward, with just a few treasure chests and basic puzzles. (content reserved mainly for in-game battles/post in-game battles).
2. Battle + Exploration: Smaller dungeons, but with more interactive elements and puzzles. Some of these could be important for progressing in the game or unlocking extra side content.
3. Exploration focused: Extra small dungeons, limited to a couple of rooms at most with everything condensed within them. (unlocking content by trial and error and randomly interacting with objects/triggers ect...)
Edit: Just to clarify, Option 1 doesn't mean there will be no exploration, and Option 3 doesn't mean there will be no battles. This is only about the focus of the game.

Comments
I have chosen option 2 but I wouldn't mind to have option 3 with only exploration since I'm not a battle fan at all.
Frank Kuschmann
2023-12-05 08:45:46 +0000 UTCI would say either a blend or exploration focused. I think things where you can be focused on exploring or solving something but end up triggering a trap of sorts to catch you off guard can be pretty fun.
Skyline
2023-12-05 00:02:54 +0000 UTCI think blend of both is the way. Giving player a choice to either push forward not caring about exploration or lurk a bit deeper in order to discover something additional is the best solution imo. I know that for many people getting stuck at the puzzle and not being able to progress main story because of that can be very frustrating.
Sarna
2023-12-04 23:41:52 +0000 UTCYou get me! Lol
Benny Down Under
2023-12-04 23:13:24 +0000 UTCbattles against random monsters are a waste of time. they have no place in this type of games IMO.
Zenkuro
2023-12-04 23:08:59 +0000 UTCI probably lean more towards exploration focused myself, but it depends on what kind of enemies you encounter in the dungeons. If the enemies are lewd, then I am definitely all for more battle encounters as well! Haha
Benny Down Under
2023-12-04 23:07:44 +0000 UTC