The last couple days have been full of experimentation!
First, I was making some tweaks to an existing character (left is new, right is old). I'm very happy with the results and plan on using some of the learnings on future models. Hoping to pair it with some awesome texturing.
I also wanted to see how some clothing would react to a GTS growth simulation. Animation is very challenging for me, and you can see the clipping is insane. Still, I do my best to make sure that clothing doesn't grow (or shrink!) with a character. The biggest issue is when you get to the 'limit' of the clothes and you get a clothing explosion. (It's not as awesome as it sounds).
Lastly we have a meme render of Haley, and a "jewellery only" challenge piece!