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Mortasheen - Eyepicker (feedback wanted!)

Eyepicker is a very, very old Mortasheen monster, one of the very first in fact, and this design is a great deal closer - almost identical - the first design it ever had. I'm not really sure where that design went off to, so just take my word for it! The creature was inspired by a rubber toy with no copyrights on it, but I think I differentiated it enough anyway.

The basic concept of this monster was always a "gremlin" that dismantles living bodies instead of machinery, but this always felt like it wasn't all that different from any other monster with sharp enough claws.



To emphasize the "biological gremlin" aspect a little more, the thought crossed my mind to make this guy TINY. Really really tiny. Like a mouse, maybe even like an insect, so it can slice its way into you and mess you up from the inside.


I feel as though I may have made the color contrast a little too extreme in this one?

Mortasheen - Eyepicker (feedback wanted!)

Comments

Hmmm, I feel like this guy would benifit from a color scheme of adjacent reds, magentas and oranges, scrapping the green altogether. I, too, feel this design is a bit too on the simple side for Mortasheen; I feel it's claws should be more obviously claws as opposed to the pointed fingertips present here, and perhaps its nose could be equipped for burrowing into live flesh.

I think it just looks odd to me because it for sure looks like an old design, with your old drawing and design sensibilities - less extreme, more symmetrical than your current stuff., I agree with the previous comment about the nose not really being interesting enough. I think if you could design the nose to match the style of the arms/legs. I think if you can find a stronger "thesis" for the character you'll get a better idea of what the design needs. I'd make it that bright scarlet red (I just saw a painting that had this color scheme, you can avoid it looking christmas-y if you keep/expand the dark teal and/or blue. It makes me think of little green men aliens but ones that are like, real old timey space goblins.

Carly Sorge

I think the color scheme is mostly good; the one thing I did notice is that one could interpret the red/green as being "christmas" colors, and unless you want that to be intentional (like a monstrous "santa's helper"), you might want to consider changing it.

i do hope you work on the gromory remake. (also i didn't get any email)

the color contrast is pretty bizarre; this one may actually do well with a lesds goofy color scheme, like, brown-orange for the base the size would be kinda odd if a mouse-sized monster was one of the starters, that seems like an advanced strategy. maybe it can compress itself down instead? i think the nose should have an opening bigger than the tongue on it

Gigi Saucier

yeah, the 3rd and 4th cannot load, but of the two that can, i really like the second color scheme! the first one is good also, but the second one is probably the one I prefer. design-wise, i really like what you did with the body and fingers, but the nose feels a bit weird to me. it isnt terrible though, im just sorta confused about it and the tentacle coming out of it. however i just really like this new design! C:

wait there was an email?

Can't see the 3rd or 4th color schemes. Of this and the second one, I like both, but I like the second color scheme a little better. Is there anything you're looking for feedback on besides the color?

I forgot that return automatically submitted posts rather than giving a line break on Patreon. Ah well. One idea that comes to mind is something that doesn't simply slash through other animals, but carefully disassembles them. Peels off the skin, pulls the organs apart. Possibly give a creature the ability to do that without actually damaging the target? That is, simply act as though the connective tissue was no longer intact?

John Beattie

The 3 and 4 versions in the e-mail aren't showing up, but I do like the eyepicker3 color scheme pretty well.

John Beattie


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