Lately, I’ve been thinking a lot about where a character’s charm really comes from. Although I’m still lacking in many ways, my current conclusion is… it comes from “twisting the balance.”
The girls I draw ultimately reflect real people. Therefore, I believe it’s important to bring in the balance of real human proportions. For example, the head is shaped like an egg, the face area is about the size of the yolk, the arms are about two head lengths, and so on. Of course, there are traits unique to anime girls, like a slightly larger head, but I believe the basic form still reflects that of a real human.
When it comes to smaller elements—like the eyes, nose, mouth, or fingers—I draw them more freely than the larger shapes I just mentioned. This is where I believe the charm comes from: the so-called “balance twist.” It’s about intentionally deviating from reality. Since the larger shapes are already based on real proportions, even if the smaller features stray a bit from reality, it won’t feel too awkward. For example, the angle of the line connecting the two eyes doesn’t have to be perfectly accurate—as long as the overall direction feels right, you can draw it more freely. (Of course, if it’s too exaggerated, it will feel strange, so try to keep it within reasonable limits while still drawing freely!)