Devlog (Sep 30, 2025)
Added 2025-10-01 01:11:05 +0000 UTC
Hi, here's what I did since the last devlog.
A handful of people have offered to translate the game. In general I tell them to wait, but I decided to look into what it would take. It looks like I have to (1) make the grammar system (which is used to generate text like "Viola slashes the spider") more flexible (e.g. in Russian, there is a noun form for object nouns) and (2) move the text from code to json. And it looks like it's good to do this sooner bc it will be more of a pain as the game grows. This is ~60% finished.
I planned to write a bunch of scenes too but I've been dealing with writer's block (and other distractions like starting a new job). That said, I did remember how to get past writer's block -- basically I have to write with the mindset of "you can redo/revise/remove the scenes later". In other words, the first step of "make it exist, make it make sense, make it good" is "make it exist". So I managed to write drafts for ~10 scenes (for Seri, Nanako, Viola, Chii, the martial artist in the dojo) over the past week. I'm hoping to write more in the next month.
0.13 changelog (#patron-releases)
Added icons for locations (e.g. Lush Grotto)
Fixed bug where if Nanako spawns, other npcs don't spawn.